ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:41:47 +03:00
parent 629579123a
commit 429e419327
71 changed files with 365 additions and 155 deletions

View file

@ -32,6 +32,7 @@ export property UiNodeX {
zoom: float = 1.0 # zoom: this element and everything inside it, larger or smaller
}
function nx(n: UiNode) -> UiNodeX {
@alloc_ok("once per pooled node: its extras are kept")
if n.ex == null { n.ex = new UiNodeX }
return n.ex
}