ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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# reload.ludic - a developer's templates and stylesheets read again when they change on disk: every
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# file is re-read in the order it was first loaded (so an import is there before its importer), and
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# the screens' state is kept, as React's fast refresh keeps it. True when anything changed.
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@alloc_ok("developer builds only: the screens' files looked at again once a second")
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export function ui_reload(ui_st: mut UiState) -> bool {
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var changed = uc_reload(ui_st)
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for i in 0 .. len(ui_st.lib_files) {
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