ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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71 changed files with 365 additions and 155 deletions
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@ -14,8 +14,8 @@ function sc_put(ui_st: mut UiState, key: string, v: float) -> void {
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return
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}
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}
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push(ui_st.sc_keys, key)
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push(ui_st.sc_offs, v)
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ui_kept(ui_st.sc_keys, key)
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ui_kept(ui_st.sc_offs, v)
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}
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# every scroll box, outermost first: its offset (from input, when `live`), then its content moved
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function sc_update(ui_st: mut UiState, n: UiNode) -> void {
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