ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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71 changed files with 365 additions and 155 deletions
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@ -6,7 +6,7 @@ function sb_geo(ui_st: mut UiState, n: UiNode, off: float, room: float, most: fl
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let bar = ct_part(ui_st, n, "ui-scrollbar", "")
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bar.tag = "div"
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bar.parent = n
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push(bar.children, ct_part(ui_st, n, "ui-thumb", ""))
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ui_kept(bar.children, ct_part(ui_st, n, "ui-thumb", ""))
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cs_tree(ui_st, bar)
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ui_st.sb_bar = bar
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ui_st.sb_w = ui_px(ui_st, 6.0)
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