ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:41:47 +03:00
parent 629579123a
commit 429e419327
71 changed files with 365 additions and 155 deletions

View file

@ -30,6 +30,7 @@ function lss_file(ui_st: mut UiState, src: string, path: string) -> UiFile {
function lss_text(ui_st: mut UiState, f: UiFile, src: string) -> void {
let err = new []string
lss_block(ui_st, f, lss_strip(src), null, err)
@alloc_ok("only when a template is wrong: a broken screen, never a working one")
for i in 0 .. len(err) { ui_err(ui_st, `{f.path}: <style> {err[i]}`) }
}
# rules, @imports and @media blocks; the rules in a @media block carry its condition