ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:41:47 +03:00
parent 629579123a
commit 429e419327
71 changed files with 365 additions and 155 deletions

View file

@ -16,10 +16,10 @@ function tr_apply(ui_st: mut UiState, n: UiNode) -> void {
return
}
}
push(ui_st.tr_keys, n.key)
push(ui_st.tr_from, want)
push(ui_st.tr_to, want)
push(ui_st.tr_at, now)
ui_kept(ui_st.tr_keys, n.key)
ui_kept(ui_st.tr_from, want)
ui_kept(ui_st.tr_to, want)
ui_kept(ui_st.tr_at, now)
}
function tr_value(ui_st: UiState, i: int, now: float, dur: float) -> float {
let t = Math.clamp((now - ui_st.tr_at[i]) / dur, 0.0, 1.0)