ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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629579123a
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429e419327
71 changed files with 365 additions and 155 deletions
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@ -15,6 +15,7 @@ function cv_tpl(ui_st: mut UiState, s: string) -> UiVarTpl {
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if j >= 0 { m.vtpls[j] = t }
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return t
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}
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@alloc_ok("a memo miss (cv_tpl): once per value with var() in it")
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function cv_parse(ui_st: mut UiState, s: string) -> UiVarTpl {
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let t = new UiVarTpl
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t.lits = new []string
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@ -49,10 +50,10 @@ function cv_pieces(ui_st: mut UiState, n: UiNode, s: string) -> bool {
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let t = cv_tpl(ui_st, s)
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List.clear(ui_st.cv_texts)
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for k in 0 .. len(t.names) {
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push(ui_st.cv_texts, t.lits[k])
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push(ui_st.cv_texts, cv_value(ui_st, n, t, k))
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ui_kept(ui_st.cv_texts, t.lits[k])
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ui_kept(ui_st.cv_texts, cv_value(ui_st, n, t, k))
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}
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push(ui_st.cv_texts, t.lits[len(t.names)])
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ui_kept(ui_st.cv_texts, t.lits[len(t.names)])
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return true
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}
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function cv_has(s: string) -> bool {
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@ -65,6 +66,7 @@ function cv_value(ui_st: mut UiState, n: UiNode, t: UiVarTpl, k: int) -> string
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let v = cs_var(n, t.names[k])
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if v != null { return v }
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if t.falls[k] != null { return t.falls[k] }
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@alloc_ok("only when a template is wrong: a broken screen, never a working one")
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ui_err(ui_st, `var({t.names[k]}): no element here or above sets it`)
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return ""
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}
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