feat(packages): ludic.settings - a settings store as data: typed reads and writes by id, clamping, rescue values, per-key persistence, a fact per change

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 05:51:04 +03:00
parent 3514d46954
commit 4318adc98c
9 changed files with 338 additions and 0 deletions

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# ludic.settings - the settings a game declares as data (a registry of SettingDef), read and
# written only through settings_get_* / settings_set_*, each change a SettingChanged fact
module ludic_settings uses ludic_base
numbers float
import "ludic.base"
import "defs.ludic"
import "store.ludic"
import "rules.ludic"
import "file.ludic"