Merge branch 'r3d/vk-alloc' into lang/leaks2
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commit
467c3f1bdd
10 changed files with 266 additions and 52 deletions
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@ -163,6 +163,18 @@ program Steady {
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let am = gltf_load(render3d_st, "packages/ludic.lab/plate", "plate.gltf", "plate")
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actor_rounds(render3d_st, am, 20)
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let grew_a = actor_rounds(render3d_st, am, 2000)
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# with R3D_ALLOC_VK=1 MoltenVK's own host allocations are counted (plan 25.1c): what a frame
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# leaves among them, read the same way
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var vk_live: long = 0
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var vk_grew: long = 0
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if render3d_st.gvk_ac != null {
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frame_rounds(render3d_st, 60)
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let v0 = Vk.alloc_bytes()
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frame_rounds(render3d_st, 600)
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vk_live = Vk.alloc_bytes()
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vk_grew = vk_live - v0
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print(`steady: Vulkan's host allocations {vk_live} bytes live (object {Vk.alloc_scope_bytes(1)}, command {Vk.alloc_scope_bytes(0)}), a frame kept {vk_grew} over 600`)
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}
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let grew_r = ramp_rounds(render3d_st, am)
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let grew_s = stream_rounds(render3d_st, am)
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let text = Fs.read_text("packages/ludic.lab/plate/plate.gltf")
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@ -194,6 +206,11 @@ program Steady {
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ok = false
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print("steady: FAILED - a frame drawing more than before leaves memory behind")
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}
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# MoltenVK 1.4.2 honours the callbacks for few of its objects (it read 0 live): only growth fails
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if render3d_st.gvk_ac != null and vk_grew > 0 {
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ok = false
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print("steady: FAILED - Vulkan's counted host allocations grow with the frame")
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}
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if grew_s >= 4096 {
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ok = false
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print("steady: FAILED - streaming new ground leaves memory behind")
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