feat(packages): ludic.save - versioned save files generic over their content: a version in the file, the steps a game declares into an open registry, a torn write told from a whole one, a backup of only a whole file, a write read back, a newer file refused and read-only

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Orkun ÇAKILKAYA 2026-09-25 08:28:30 +03:00
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# ludic.save - a save file's contract across releases: what version it is, what this build can read,
# the migrations that carry an older one forward, and the write that is known to be on disk
module ludic_save uses
numbers float
import "format.ludic"
import "text.ludic"
import "read.ludic"
import "migrate.ludic"
import "write.ludic"
import "values.ludic"