feat(packages): ludic.save - versioned save files generic over their content: a version in the file, the steps a game declares into an open registry, a torn write told from a whole one, a backup of only a whole file, a write read back, a newer file refused and read-only
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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packages/ludic.save/read.ludic
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packages/ludic.save/read.ludic
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# read.ludic - a file read far enough to know it is one of this kind, then brought up to today's
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# shape; and the two together with the backup standing in for a damaged file
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# the text checked whole, parsed, and asked whether it is this kind of file at all
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export function save_parse(text: string, f: SaveFormat) -> SaveRead {
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if text == null { return read_new(SAVE_NONE, null) }
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if not save_text_intact(text) { return read_new(SAVE_CORRUPT, null) }
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let v = Json.parse(text)
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if value_kind(v) != 6 { return read_new(SAVE_CORRUPT, null) } # 6 is an object
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if f.is_one != null and not f.is_one(v) { return read_new(SAVE_CORRUPT, null) }
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return read_new(SAVE_OK, v)
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}
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export function save_read(path: string, f: SaveFormat) -> SaveRead { return save_parse(Fs.read_text(path), f) }
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# The version checks, then the chain. True when the object is now in today's shape; a newer file is
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# SAVE_FUTURE and read-only, an older one than the format carries is SAVE_CORRUPT.
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export function save_upgrade(r: SaveRead, f: SaveFormat) -> bool {
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if r.status != SAVE_OK or r.value == null { return false }
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r.migrated = false
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var ver = 1
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if value_has(r.value, f.version_key) != 0 { ver = value_as_int(value_get(r.value, f.version_key)) }
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r.from = ver
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if ver > f.version {
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r.status = SAVE_FUTURE
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r.readonly = true
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return false
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}
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if ver < f.oldest {
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r.status = SAVE_CORRUPT
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return false
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}
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if ver < f.version {
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save_migrate(r.value, f, ver)
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r.migrated = true
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}
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return true
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}
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# The file, else its backup when the file is damaged. A newer build's file is never replaced by its
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# backup (that is from the newer build too); both copies damaged is read-only, so nothing this build
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# writes can land over what it could not read. No file at all is SAVE_NONE and writable.
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export function save_open(path: string, backup: string, f: SaveFormat) -> SaveRead {
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let r = save_read(path, f)
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if r.status == SAVE_OK and save_upgrade(r, f) { return r }
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if r.status != SAVE_CORRUPT or len(backup) == 0 or not Fs.exists(backup) { return r }
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let b = save_read(backup, f)
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if b.status == SAVE_OK and save_upgrade(b, f) {
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b.from_backup = true
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return b
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}
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r.readonly = true
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return r
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}
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