ludic ui-preview: ludic.ui components previewed for a studio over stdio (R5)
A prebuilt tool, bin/ludic-ui-preview (built by ludic-dev build, shipped beside ludic-lsp, run as `ludic ui-preview [--font DIR]`): ludic.ui with a backend that records every draw call as a line, and mock component classes the studio describes (load / model / calls). frame t runs ui_show at interface time t; text is measured on the CPU with the game's font.json metrics; locale goes through ludic.i18n; tree / box / rules inspect the frame. No game code, no GPU, no network. The wire protocol is frozen as tools/ui-preview/protocol-v1.md; smoke.txt is a transcript to run. ludic.ui gains, all additive: UiClass.make_of, UiBackend.said / emitted, UiRule.text / at (with comment line breaks kept so rule lines count true, and a class's styles read under its .lss path), and ui_root, ui_find, ui_rules_of, ui_rule_value, ui_building, ui_class, ui_class_load, ui_file_forget, ui_errors_clear; ui_nine_cuts_into exported. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
28f7b4666b
commit
49b5e80af5
38 changed files with 1986 additions and 16 deletions
|
|
@ -60,6 +60,7 @@ function act_run(ui_st: mut UiState, a: UiAct, e: UiEnv) -> void {
|
|||
}
|
||||
}
|
||||
function act_emit(ui_st: mut UiState, name: string, e: UiEnv) -> void {
|
||||
if ui_st.ui_be != null and ui_st.ui_be.emitted != null { ui_st.ui_be.emitted(name) }
|
||||
var at = e
|
||||
while at != null {
|
||||
if at.on_names != null {
|
||||
|
|
|
|||
|
|
@ -20,6 +20,8 @@ export property UiBackend {
|
|||
read: fn(string) -> string = null # a template file's text (else Fs.read_text)
|
||||
now: fn() -> float = null # seconds, for animation (else frames at 60 a second)
|
||||
input: bool = true # false: take no input from Input.* (a test drives it)
|
||||
said: fn(string) -> void = null # a template error, for a host that reports it itself (else printed)
|
||||
emitted: fn(string) -> void = null # `emit name` ran, whether or not a handler took it (a host's log)
|
||||
}
|
||||
# a renderer a program installs by importing it (render3d.ludic): the first one is the backend
|
||||
property UiRenderer {
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@ export property UiClass {
|
|||
lss_path: string = ""
|
||||
lss: string = ""
|
||||
make: fn() -> pointer = null
|
||||
make_of: fn(UiClass) -> pointer = null # instead of make: one constructor a host's classes share, handed the class
|
||||
renew: fn(pointer) -> void = null # a record `make` made, put back as new: an instance mounted again
|
||||
props: fn(pointer, Val) -> void = null
|
||||
model: fn(pointer, Val) -> Val = null # fills the object it is given (the instance keeps one)
|
||||
|
|
@ -24,6 +25,8 @@ export function ui_register(ui_st: mut UiState, k: UiClass) -> int {
|
|||
push(ui_st.uc_list, k)
|
||||
return len(ui_st.uc_list)
|
||||
}
|
||||
# the class of that name, for a host that changes a class it registered (null: none)
|
||||
export function ui_class(ui_st: UiState, name: string) -> UiClass { return uc_find(ui_st, name) }
|
||||
function uc_find(ui_st: UiState, name: string) -> UiClass {
|
||||
if ui_st.uc_list == null { return null }
|
||||
for i in 0 .. len(ui_st.uc_list) {
|
||||
|
|
@ -37,7 +40,11 @@ function uc_load(ui_st: mut UiState, k: UiClass) -> void {
|
|||
if k.root != null { return }
|
||||
let f = lib_blank(k.xml_path)
|
||||
f.src = k.xml
|
||||
if k.lss != "" { lss_text(ui_st, f, k.lss) }
|
||||
if k.lss != "" {
|
||||
if k.lss_path != "" { f.path = k.lss_path } # its rules and errors say the stylesheet they are in
|
||||
lss_text(ui_st, f, k.lss)
|
||||
f.path = k.xml_path
|
||||
}
|
||||
f.sheet = sheet_of(f)
|
||||
tp_lines(ui_st, k.xml)
|
||||
let doc = Xml.parse(k.xml)
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
# x0 x1 x2 x3 then y0 y1 y2 y3: the columns' and the rows' edges
|
||||
export function ui_nine_cuts(x: float, y: float, w: float, h: float, dst: float) -> []float { return ui_nine_cuts_into(new []float, x, y, w, h, dst) }
|
||||
# the same into a list the caller keeps, emptied first
|
||||
function ui_nine_cuts_into(out: []float, x: float, y: float, w: float, h: float, dst: float) -> []float {
|
||||
export function ui_nine_cuts_into(out: []float, x: float, y: float, w: float, h: float, dst: float) -> []float {
|
||||
let dx = Math.max(Math.min(dst, w / 2.0), 0.0)
|
||||
let dy = Math.max(Math.min(dst, h / 2.0), 0.0)
|
||||
List.clear(out)
|
||||
|
|
|
|||
|
|
@ -81,7 +81,7 @@ export function ui_err(ui_st: mut UiState, msg0: string) -> void {
|
|||
if ui_st.ui_errs[i] == msg { return }
|
||||
}
|
||||
push(ui_st.ui_errs, msg)
|
||||
print(`ui: {msg}`)
|
||||
if ui_st.ui_be != null and ui_st.ui_be.said != null { ui_st.ui_be.said(msg) } else { print(`ui: {msg}`) }
|
||||
}
|
||||
function ui_has(s: string, part: string) -> bool {
|
||||
let n = len(part)
|
||||
|
|
|
|||
|
|
@ -108,3 +108,4 @@ import "draw_order.ludic"
|
|||
import "draw_nine.ludic"
|
||||
import "draw_gradient.ludic"
|
||||
import "dump.ludic"
|
||||
import "inspect.ludic"
|
||||
|
|
|
|||
71
packages/ludic.ui/inspect.ludic
Normal file
71
packages/ludic.ui/inspect.ludic
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
# inspect.ludic - what an inspector asks of the last frame shown (ludic ui-preview, a developer's
|
||||
# tools): a screen's root, an element by id, the rules that style it, and whether a build is running
|
||||
# the root of the screen `screen` as it was last shown, or null
|
||||
export function ui_root(ui_st: UiState, screen: string) -> UiNode {
|
||||
for i in 0 .. len(ui_st.fb_roots) {
|
||||
if ui_st.fb_roots[i].key == screen { return ui_st.fb_roots[i] }
|
||||
}
|
||||
return null
|
||||
}
|
||||
# the element with that id (or key) on any screen shown, or null
|
||||
export function ui_find(ui_st: UiState, id: string) -> UiNode {
|
||||
for i in 0 .. len(ui_st.fb_roots) {
|
||||
let n = fb_find(ui_st.fb_roots[i], id)
|
||||
if n != null { return n }
|
||||
}
|
||||
return null
|
||||
}
|
||||
# true while a frame's tree is being built (a model read), false while an action runs (a press)
|
||||
export function ui_building(ui_st: UiState) -> bool { return ui_st.uv_on }
|
||||
# the rules that match the element now, in the order the cascade applies them: the default sheet's,
|
||||
# then its file's (merged with each user's sheet for a component's root); its style="..." is not one
|
||||
@alloc_ok("an inspector's question, never a frame")
|
||||
export function ui_rules_of(ui_st: mut UiState, n: UiNode, out: []UiRule) -> void {
|
||||
List.clear(out)
|
||||
ir_sheet(ui_st, n, ua_sheet(ui_st), out)
|
||||
if n.ups == null {
|
||||
if n.sheet != null { ir_sheet(ui_st, n, n.sheet, out) }
|
||||
return
|
||||
}
|
||||
let at = len(out)
|
||||
if n.sheet != null { ir_sheet(ui_st, n, n.sheet, out) }
|
||||
for i in 0 .. len(n.ups) {
|
||||
if n.ups[i].sheet != null and n.ups[i].sheet != n.sheet { ir_sheet(ui_st, n, n.ups[i].sheet, out) }
|
||||
}
|
||||
for i in at + 1 .. len(out) { # one order by specificity, stable, as cs_merged applies them
|
||||
let r = out[i]
|
||||
var j = i
|
||||
while j > at and out[j - 1].spec > r.spec {
|
||||
out[j] = out[j - 1]
|
||||
j -= 1
|
||||
}
|
||||
out[j] = r
|
||||
}
|
||||
}
|
||||
@alloc_ok("an inspector's question, never a frame")
|
||||
function ir_sheet(ui_st: mut UiState, n: UiNode, sh: UiSheet, out: []UiRule) -> void {
|
||||
for i in 0 .. len(sh.rules) {
|
||||
let r = sh.rules[i]
|
||||
if md_ok(ui_st, r) and sel_match(ui_st, r.sel, n) { push(out, r) }
|
||||
}
|
||||
}
|
||||
# a declaration's value as written, when it is plain text (else "" - an expression, read per element)
|
||||
export function ui_rule_value(r: UiRule, k: int) -> string {
|
||||
let x = r.vals[k]
|
||||
if x.op == X_LIT { return vl_text(x.v) }
|
||||
return ""
|
||||
}
|
||||
# a class's template and styles read now (else at its first show), so a host hears their errors at once
|
||||
export function ui_class_load(ui_st: mut UiState, k: UiClass) -> void { uc_load(ui_st, k) }
|
||||
# a file read again the next time anything imports it (a host changed its text): every class too
|
||||
@alloc_ok("an inspector's edit, never a frame")
|
||||
export function ui_file_forget(ui_st: mut UiState, path: string) -> void {
|
||||
let keep = new []UiFile
|
||||
for i in 0 .. len(ui_st.lib_files) {
|
||||
if ui_st.lib_files[i].path != path { push(keep, ui_st.lib_files[i]) }
|
||||
}
|
||||
ui_st.lib_files = keep
|
||||
uc_invalidate(ui_st)
|
||||
}
|
||||
# every error forgotten, so each is said again the next time it is made (a host that reloads a class)
|
||||
export function ui_errors_clear(ui_st: mut UiState) -> void { List.clear(ui_st.ui_errs) }
|
||||
|
|
@ -41,7 +41,7 @@ function in_reuse(ui_st: mut UiState, k: UiClass) -> UiInst {
|
|||
}
|
||||
let it = new UiInst
|
||||
it.cls = k
|
||||
it.ptr = k.make()
|
||||
if k.make_of != null { it.ptr = k.make_of(k) } else { it.ptr = k.make() }
|
||||
it.fresh = true
|
||||
return it
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,6 +8,8 @@ export property UiRule {
|
|||
md: UiMedia = null # the @media it sits in, if any
|
||||
keys: []string = null
|
||||
vals: []UiExpr = null
|
||||
text: string = "" # its selector as written, and where: "file.lss:12" (for an inspector)
|
||||
at: string = ""
|
||||
}
|
||||
export property UiSheet {
|
||||
rules: []UiRule = null
|
||||
|
|
@ -31,7 +33,7 @@ function lss_file(ui_st: mut UiState, src: string, path: string) -> UiFile {
|
|||
function lss_text(ui_st: mut UiState, f: UiFile, src: string) -> void {
|
||||
let err = new []string
|
||||
let body = lss_strip(src) # a copy of its own, unless src had no comment (then src itself)
|
||||
lss_block(ui_st, f, body, null, err)
|
||||
lss_block(ui_st, f, body, null, err, 1)
|
||||
if lss_has_comment(src) { # else lss_strip handed src itself back, the caller's to keep
|
||||
unsafe { free(body) } # every rule, selector and value read from it is a copy
|
||||
}
|
||||
|
|
@ -39,13 +41,18 @@ function lss_text(ui_st: mut UiState, f: UiFile, src: string) -> void {
|
|||
for i in 0 .. len(err) { ui_err(ui_st, `{f.path}: <style> {err[i]}`) }
|
||||
unsafe { free(err) }
|
||||
}
|
||||
# rules, @imports and @media blocks; the rules in a @media block carry its condition
|
||||
function lss_block(ui_st: mut UiState, f: UiFile, src: string, md: UiMedia, err: []string) -> void {
|
||||
# rules, @imports and @media blocks; the rules in a @media block carry its condition. `line` is the
|
||||
# line src starts on, so each rule knows where it was written (a host's inspector asks)
|
||||
function lss_block(ui_st: mut UiState, f: UiFile, src: string, md: UiMedia, err: []string, line0: int) -> void {
|
||||
let r = new UiRd
|
||||
r.s = src
|
||||
var line = line0
|
||||
var seen = 0
|
||||
while r.err == "" {
|
||||
rd_ws(r)
|
||||
if r.i >= len(r.s) { break }
|
||||
line = line + lss_lines(src, seen, r.i)
|
||||
seen = r.i
|
||||
if rd_op(r, "@import") {
|
||||
lss_import(ui_st, f, lss_upto(r, 59))
|
||||
continue
|
||||
|
|
@ -59,15 +66,16 @@ function lss_block(ui_st: mut UiState, f: UiFile, src: string, md: UiMedia, err:
|
|||
}
|
||||
if rd_op(r, "@media") {
|
||||
let cond = md_parse(lss_upto(r, 123))
|
||||
let mline = line + lss_lines(src, seen, r.i)
|
||||
let mb = lss_upto(r, 125)
|
||||
lss_block(ui_st, f, mb, cond, err)
|
||||
lss_block(ui_st, f, mb, cond, err, mline)
|
||||
unsafe { free(mb) }
|
||||
continue
|
||||
}
|
||||
let sels = lss_upto(r, 123)
|
||||
let body = lss_upto(r, 125)
|
||||
let at = len(f.own)
|
||||
lss_rule(f, sels, body, err)
|
||||
lss_rule(f, sels, body, err, line + lss_lead(sels))
|
||||
for i in at .. len(f.own) { f.own[i].md = md }
|
||||
unsafe { # a rule keeps what it parsed, never the text it was sliced from
|
||||
free(sels)
|
||||
|
|
@ -77,6 +85,22 @@ function lss_block(ui_st: mut UiState, f: UiFile, src: string, md: UiMedia, err:
|
|||
if r.err != "" { push(err, r.err) }
|
||||
unsafe { free(r) } # the reader only: its text is the caller's
|
||||
}
|
||||
# the line breaks in src between two offsets
|
||||
function lss_lines(src: string, from: int, to: int) -> int {
|
||||
var n = 0
|
||||
for i in from .. to {
|
||||
if src[i] == 10 { n += 1 }
|
||||
}
|
||||
return n
|
||||
}
|
||||
# the line breaks before a selector's first word (rd_ws stops at the first non-space)
|
||||
function lss_lead(s: string) -> int {
|
||||
var n = 0
|
||||
for i in 0 .. len(s) {
|
||||
if s[i] == 10 { n += 1 } else if s[i] != 32 and s[i] != 9 and s[i] != 13 { return n }
|
||||
}
|
||||
return n
|
||||
}
|
||||
# @import "base.lss"; - its rules come before this file's own
|
||||
function lss_import(ui_st: mut UiState, f: UiFile, what: string) -> void {
|
||||
var p = tpl_words(what)
|
||||
|
|
@ -112,7 +136,13 @@ function lss_strip(src: string) -> string {
|
|||
while i < len(src) {
|
||||
if i + 1 < len(src) and src[i] == 47 and src[i + 1] == 42 {
|
||||
var j = i + 2
|
||||
while j + 1 < len(src) and not (src[j] == 42 and src[j + 1] == 47) { j += 1 }
|
||||
while j + 1 < len(src) and not (src[j] == 42 and src[j + 1] == 47) {
|
||||
if src[j] == 10 { # a comment's line breaks stay, so a rule's line is its own
|
||||
unsafe { p[n] = 10 }
|
||||
n += 1
|
||||
}
|
||||
j += 1
|
||||
}
|
||||
i = j + 2
|
||||
} else {
|
||||
unsafe { p[n] = src[i] }
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
# style_rule.ludic - a rule read, the cascade a file sees, and a node's rules applied to it
|
||||
function lss_rule(f: UiFile, sels: string, body: string, err: []string) -> void {
|
||||
function lss_rule(f: UiFile, sels: string, body: string, err: []string, line: int) -> void {
|
||||
let decls = lss_decls(body, err)
|
||||
let each = lss_split(sels, 44)
|
||||
for i in 0 .. len(each) {
|
||||
let sel = tpl_words(each[i])
|
||||
if len(sel) > 0 { lss_rule_add(f, decls, sel, err) }
|
||||
if len(sel) > 0 { lss_rule_add(f, decls, sel, err, line) }
|
||||
unsafe { # a selector keeps its parsed parts, never its text
|
||||
if not tpl_clean(each[i]) { free(sel) }
|
||||
free(each[i])
|
||||
|
|
@ -15,10 +15,12 @@ function lss_rule(f: UiFile, sels: string, body: string, err: []string) -> void
|
|||
free(decls) # the holder only: each rule keeps its keys and values lists
|
||||
}
|
||||
}
|
||||
function lss_rule_add(f: UiFile, decls: UiRule, sel: string, err: []string) -> void {
|
||||
function lss_rule_add(f: UiFile, decls: UiRule, sel: string, err: []string, line: int) -> void {
|
||||
let r = new UiRule
|
||||
r.keys = decls.keys
|
||||
r.vals = decls.vals
|
||||
r.text = `{sel}` # a copy: the selector's text is given back below
|
||||
r.at = `{f.path}:{line}`
|
||||
r.sel = sel_parse(sel, err)
|
||||
if r.sel != null {
|
||||
r.spec = sel_spec(r.sel)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue