feat(wildlife): 17.5 - an animal walks by the world's way where it has one: WildlifeWorld.way (the next corner toward where it is going, asked every half second or on reaching it) steers wandering and going to water or forage, and goal (a spot it can reach) is a wander's target, seeded by the same two draws so the dice do not move; the defaults are the straight line and the old target. way_test: round a wall by its corners, and a wander's target where the world says

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-27 21:51:35 +03:00
parent 537d3a0ab3
commit 4add35b4ca
9 changed files with 168 additions and 10 deletions

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@ -16,6 +16,7 @@ import "ranges.ludic"
import "migrate.ludic"
import "senses.ludic"
import "steer.ludic"
import "way.ludic"
import "lures.ludic"
import "needs.ludic"
import "ground.ludic"