ludic.shop, ludic.net: nothing made per tick - the week's lists and dice reused, the net's facts from a ring, the room's watch address made once, pools and kept lists through kept_push; what runs once per host, join, room or guest says so in @alloc_ok
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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18 changed files with 86 additions and 23 deletions
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@ -2,6 +2,7 @@
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# machine's pid is what its packets say. A token picked by the host names the session.
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# open a socket on `port` and take guests; false (net_why) when the port is taken
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@alloc_ok("once per party hosted")
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export function net_host(net_st: mut NetState, port: int, token: int) -> bool {
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if net_live(net_st) { return true }
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net_st.net__sock = NetSocket.open(port)
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@ -18,6 +19,7 @@ export function net_host(net_st: mut NetState, port: int, token: int) -> bool {
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}
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# dial a host at an address; the hello (net_hello_set) goes until a welcome or a refusal
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@alloc_ok("once per join")
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export function net_join(net_st: mut NetState, ip: int, port: int) -> bool {
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if net_live(net_st) { return false }
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if not net__socket(net_st) { return false }
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