ludic.shop, ludic.net: nothing made per tick - the week's lists and dice reused, the net's facts from a ring, the room's watch address made once, pools and kept lists through kept_push; what runs once per host, join, room or guest says so in @alloc_ok

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:09:32 +03:00
parent f5834f8f63
commit 4b533b5ff6
18 changed files with 86 additions and 23 deletions

View file

@ -99,6 +99,7 @@ export function net_reset(net_st: mut NetState) -> void {
export function net_lose(net_st: mut NetState, why: int) -> void { net__lose_with(net_st, why, "") }
# ... with what the reason is about (the room code nobody had)
@alloc_ok("once, when the party is lost")
function net__lose_with(net_st: mut NetState, why: int, text: string) -> void {
net_reset(net_st)
net_st.net__state = NET_LOST