refactor(lang): rename the fn keyword to function
Expand the function-declaration keyword to the full word across the whole
language and toolchain:
fn name(...) -> T { ... } -> function name(...) -> T { ... }
Done as a self-hosting migration: teach the parser both spellings, reseed,
rewrite every .ludic definition to `function`, then drop `fn`. The compiler
now rejects `fn`. Touches the parser, all selfhost/tools/runtime/example/test
sources, the grammars (TextMate shared+vscode, ludic_syntax.h, JetBrains
LudicTokens.kt), the LSP and formatter, the Python doc/vocab tools
(check-impl, check-docs, validate, palette, test-lsp), and the docs
(fences, prose, kw-fn -> kw-function).
Reseeded; C-free bootstrap fixpoint holds. All suites green (45 regression,
24 self-host, 29 tool); the docs site generates and check.py passes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
2f19c8d8e2
commit
4c48077d68
86 changed files with 793 additions and 793 deletions
|
|
@ -2,13 +2,13 @@
|
|||
# components/archetypes each carries, binds the requested components, and runs
|
||||
# the body once per match. Mirrors ll_query in compiler/back/ir_ecs.c.
|
||||
|
||||
fn find_arch_id(name: ptr) -> int {
|
||||
function find_arch_id(name: ptr) -> int {
|
||||
var i = 0; var n = 1
|
||||
while i < len(prog) { if prog[i].kind == N_ARCH { if (prog[i].s == name) { return n }; n = n + 1 }; i = i + 1 }
|
||||
return 0
|
||||
}
|
||||
|
||||
fn emit_query(st: Node) -> void {
|
||||
function emit_query(st: Node) -> void {
|
||||
let me = itoa(MAX_ENT)
|
||||
let ip = emit_alloca("i32")
|
||||
store_at("i32", "0", ip)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue