refactor(lang): rename the fn keyword to function
Expand the function-declaration keyword to the full word across the whole
language and toolchain:
fn name(...) -> T { ... } -> function name(...) -> T { ... }
Done as a self-hosting migration: teach the parser both spellings, reseed,
rewrite every .ludic definition to `function`, then drop `fn`. The compiler
now rejects `fn`. Touches the parser, all selfhost/tools/runtime/example/test
sources, the grammars (TextMate shared+vscode, ludic_syntax.h, JetBrains
LudicTokens.kt), the LSP and formatter, the Python doc/vocab tools
(check-impl, check-docs, validate, palette, test-lsp), and the docs
(fences, prose, kw-fn -> kw-function).
Reseeded; C-free bootstrap fixpoint holds. All suites green (45 regression,
24 self-host, 29 tool); the docs site generates and check.py passes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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86 changed files with 793 additions and 793 deletions
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@ -15,18 +15,18 @@ property Tok { kind: int = 0, text: ptr = null, ival: int = 0, line: int = 0 }
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var toks: []Tok
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fn tok_push(kind: int, text: ptr, ival: int, line: int) -> void {
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function tok_push(kind: int, text: ptr, ival: int, line: int) -> void {
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let t = new Tok
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t.kind = kind; t.text = text; t.ival = ival; t.line = line
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push(toks, t)
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}
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# does src match the 2-char operator op at position i?
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fn two_at(src: ptr, i: int, a: int, b: int) -> bool {
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function two_at(src: ptr, i: int, a: int, b: int) -> bool {
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return src[i] == a and src[i + 1] == b
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}
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fn is_op1(c: int) -> bool {
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function is_op1(c: int) -> bool {
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# + - * / % < > = ( ) { } [ ] , : . ! @
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if c == 43 or c == 45 or c == 42 or c == 47 or c == 37 { return true }
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if c == 60 or c == 62 or c == 61 { return true }
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@ -37,7 +37,7 @@ fn is_op1(c: int) -> bool {
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return false
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}
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fn lex(src: ptr) -> void {
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function lex(src: ptr) -> void {
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toks = new []Tok
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var i = 0
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var line = 1
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