refactor(lang): rename the fn keyword to function

Expand the function-declaration keyword to the full word across the whole
language and toolchain:
  fn name(...) -> T { ... }   ->   function name(...) -> T { ... }

Done as a self-hosting migration: teach the parser both spellings, reseed,
rewrite every .ludic definition to `function`, then drop `fn`. The compiler
now rejects `fn`. Touches the parser, all selfhost/tools/runtime/example/test
sources, the grammars (TextMate shared+vscode, ludic_syntax.h, JetBrains
LudicTokens.kt), the LSP and formatter, the Python doc/vocab tools
(check-impl, check-docs, validate, palette, test-lsp), and the docs
(fences, prose, kw-fn -> kw-function).

Reseeded; C-free bootstrap fixpoint holds. All suites green (45 regression,
24 self-host, 29 tool); the docs site generates and check.py passes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-30 01:43:22 +03:00
parent 2f19c8d8e2
commit 4c48077d68
86 changed files with 793 additions and 793 deletions

View file

@ -28,7 +28,7 @@ program LudicFmt {
const LT_ERR: int = 14
# ---- tiny stdio + string helpers (self-contained) ----
fn read_file(path: str) -> ptr {
function read_file(path: str) -> ptr {
let f = file_open(path, "rb")
if (f == null) { return null }
file_seek(f, 0, 2)
@ -40,16 +40,16 @@ program LudicFmt {
file_close(f)
return buf
}
fn cstr_len(s: ptr) -> int { var n = 0; while s[n] != 0 { n = n + 1 }; return n }
fn char_is_digit(c: int) -> bool { return c >= 48 and c <= 57 }
fn char_is_alpha(c: int) -> bool {
function cstr_len(s: ptr) -> int { var n = 0; while s[n] != 0 { n = n + 1 }; return n }
function char_is_digit(c: int) -> bool { return c >= 48 and c <= 57 }
function char_is_alpha(c: int) -> bool {
if c >= 65 and c <= 90 { return true }
if c >= 97 and c <= 122 { return true }
return c == 95
}
fn char_is_alnum(c: int) -> bool { return char_is_alpha(c) or char_is_digit(c) }
fn char_is_hex(c: int) -> bool { return char_is_digit(c) or (c >= 97 and c <= 102) or (c >= 65 and c <= 70) }
fn itoa(v: int) -> ptr {
function char_is_alnum(c: int) -> bool { return char_is_alpha(c) or char_is_digit(c) }
function char_is_hex(c: int) -> bool { return char_is_digit(c) or (c >= 97 and c <= 102) or (c >= 65 and c <= 70) }
function itoa(v: int) -> ptr {
if v == 0 { let z = bytes(2); z[0] = 48; z[1] = 0; return z }
var neg = false; var x = v
if x < 0 { neg = true; x = 0 - x }
@ -67,18 +67,18 @@ program LudicFmt {
# ---- a growable byte buffer ----
property Buf { data: ptr = null, len: int = 0, cap: int = 0 }
fn buf_new() -> Buf { let b = new Buf; b.cap = 256; b.data = bytes(b.cap); b.len = 0; return b }
fn buf_ensure(b: Buf, extra: int) -> void {
function buf_new() -> Buf { let b = new Buf; b.cap = 256; b.data = bytes(b.cap); b.len = 0; return b }
function buf_ensure(b: Buf, extra: int) -> void {
if b.len + extra + 1 <= b.cap { return }
while b.len + extra + 1 > b.cap { b.cap = b.cap * 2 }
b.data = resize(b.data, b.cap)
}
fn buf_putc(b: Buf, c: int) -> void { buf_ensure(b, 1); b.data[b.len] = c; b.len = b.len + 1 }
fn buf_puts(b: Buf, s: ptr) -> void { var i = 0; while s[i] != 0 { buf_putc(b, s[i]); i = i + 1 } }
fn buf_indent(b: Buf, n: int) -> void { var i = 0; while i < n { buf_putc(b, 32); i = i + 1 } }
fn buf_str(b: Buf) -> ptr { b.data[b.len] = 0; return b.data }
function buf_putc(b: Buf, c: int) -> void { buf_ensure(b, 1); b.data[b.len] = c; b.len = b.len + 1 }
function buf_puts(b: Buf, s: ptr) -> void { var i = 0; while s[i] != 0 { buf_putc(b, s[i]); i = i + 1 } }
function buf_indent(b: Buf, n: int) -> void { var i = 0; while i < n { buf_putc(b, 32); i = i + 1 } }
function buf_str(b: Buf) -> ptr { b.data[b.len] = 0; return b.data }
# append src[a..b) raw
fn buf_addrange(b: Buf, s: ptr, a: int, e: int) -> void { var k = a; while k < e { buf_putc(b, s[k]); k = k + 1 } }
function buf_addrange(b: Buf, s: ptr, a: int, e: int) -> void { var k = a; while k < e { buf_putc(b, s[k]); k = k + 1 } }
# ---- the token stream (parallel slices) ----
var src: ptr = null
@ -88,35 +88,35 @@ program LudicFmt {
var tk_line: []int
var linestart: []int
fn ntok() -> int { return len(tk_kind) }
fn tok_len(i: int) -> int { return tk_end[i] - tk_start[i] }
fn tok_text(i: int) -> ptr { return src[tk_start[i]..tk_end[i]] }
fn push_tok(k: int, st: int, en: int, ln: int) -> void {
function ntok() -> int { return len(tk_kind) }
function tok_len(i: int) -> int { return tk_end[i] - tk_start[i] }
function tok_text(i: int) -> ptr { return src[tk_start[i]..tk_end[i]] }
function push_tok(k: int, st: int, en: int, ln: int) -> void {
push(tk_kind, k); push(tk_start, st); push(tk_end, en); push(tk_line, ln)
}
# ---- vocabulary classifiers ----
fn is_type_word(w: ptr) -> bool {
function is_type_word(w: ptr) -> bool {
return (w == "int") or (w == "long") or (w == "fixed") or (w == "bool") or (w == "entity") or (w == "str") or (w == "ptr") or (w == "byte") or (w == "words") or (w == "fixeds") or (w == "ptrs") or (w == "void")
}
fn is_phase_word(w: ptr) -> bool {
function is_phase_word(w: ptr) -> bool {
return (w == "Start") or (w == "Input") or (w == "FixedUpdate") or (w == "Update") or (w == "LateUpdate") or (w == "Render")
}
fn is_keyword_word(w: ptr) -> bool {
function is_keyword_word(w: ptr) -> bool {
if (w == "program") or (w == "import") or (w == "property") or (w == "model") or (w == "enum") or (w == "ui") { return true }
if (w == "const") or (w == "var") or (w == "fn") or (w == "extern") or (w == "handler") or (w == "entry") or (w == "event") or (w == "scene") { return true }
if (w == "const") or (w == "var") or (w == "function") or (w == "extern") or (w == "handler") or (w == "entry") or (w == "event") or (w == "scene") { return true }
if (w == "phase") or (w == "query") or (w == "on") or (w == "cancellable") or (w == "public") or (w == "layer") or (w == "start") { return true }
if (w == "let") or (w == "return") or (w == "if") or (w == "else") or (w == "while") or (w == "for") or (w == "in") or (w == "spawn") or (w == "despawn") { return true }
if (w == "enable") or (w == "disable") or (w == "match") or (w == "machine") or (w == "state") or (w == "become") or (w == "where") { return true }
if (w == "and") or (w == "or") or (w == "not") or (w == "break") or (w == "continue") or (w == "new") or (w == "emit") or (w == "cancel") { return true }
return false
}
fn is_clause_word(w: ptr) -> bool {
function is_clause_word(w: ptr) -> bool {
return (w == "phase") or (w == "query") or (w == "reads") or (w == "writes") or (w == "needs") or (w == "uses") or (w == "requires") or (w == "ensures") or (w == "invariant") or (w == "effects")
}
# ---- the lexer: keeps comments, newlines, byte spans; never exits on bad input ----
fn is_op2(c0: int, c1: int) -> bool {
function is_op2(c0: int, c1: int) -> bool {
if c0 == 45 and c1 == 62 { return true } # ->
if c1 == 61 and (c0 == 43 or c0 == 45 or c0 == 42 or c0 == 47 or c0 == 61 or c0 == 33 or c0 == 60 or c0 == 62) { return true } # += -= *= /= == != <= >=
if c0 == 38 and c1 == 38 { return true } # &&
@ -125,11 +125,11 @@ program LudicFmt {
if c0 == 61 and c1 == 62 { return true } # =>
return false
}
fn is_op1(c: int) -> bool {
function is_op1(c: int) -> bool {
return c == 43 or c == 45 or c == 42 or c == 47 or c == 37 or c == 60 or c == 62 or c == 61 or c == 40 or c == 41 or c == 123 or c == 125 or c == 91 or c == 93 or c == 44 or c == 58 or c == 46 or c == 33 or c == 64 or c == 59
}
fn lex(s: ptr) -> void {
function lex(s: ptr) -> void {
src = s
tk_kind = new []int; tk_start = new []int; tk_end = new []int; tk_line = new []int
linestart = new []int
@ -197,19 +197,19 @@ program LudicFmt {
}
# ---- token-stream helpers ----
fn next_sig(i: int) -> int {
function next_sig(i: int) -> int {
var j = i + 1
while j < ntok() { let k = tk_kind[j]; if k != LT_NL and k != LT_COMMENT { return j }; j = j + 1 }
return 0 - 1
}
fn prev_sig(i: int) -> int {
function prev_sig(i: int) -> int {
var j = i - 1
while j >= 0 { let k = tk_kind[j]; if k != LT_NL and k != LT_COMMENT { return j }; j = j - 1 }
return 0 - 1
}
fn name_like(k: int) -> bool { return k == LT_ID or k == LT_KW or k == LT_TYPE or k == LT_PHASE or k == LT_BOOL }
function name_like(k: int) -> bool { return k == LT_ID or k == LT_KW or k == LT_TYPE or k == LT_PHASE or k == LT_BOOL }
# a '.' hugs an operand, a closing bracket, and another dot
fn dot_tight(t: int) -> bool {
function dot_tight(t: int) -> bool {
if name_like(tk_kind[t]) { return true }
if tk_kind[t] != LT_OP { return false }
let n = tok_len(t); let c0 = src[tk_start[t]]
@ -218,7 +218,7 @@ program LudicFmt {
return false
}
# is the token at index i a unary '-'/'!' rather than a binary operator?
fn is_unary(i: int) -> bool {
function is_unary(i: int) -> bool {
if tk_kind[i] != LT_OP { return false }
let n = tok_len(i)
if not (n == 1 and (src[tk_start[i]] == 45 or src[tk_start[i]] == 33)) { return false }
@ -234,7 +234,7 @@ program LudicFmt {
}
# whitespace between the previous emitted token (prev) and the current one (cur)
fn space_before(prev: int, cur: int) -> int {
function space_before(prev: int, cur: int) -> int {
if prev < 0 { return 0 }
let pk = tk_kind[prev]; let ck = tk_kind[cur]
let plen = tok_len(prev); let clen = tok_len(cur)
@ -248,7 +248,7 @@ program LudicFmt {
if pk == LT_OP and is_unary(prev) { return 0 }
if pk == LT_ANNO and c1 and c0 == 40 { return 0 } # @anno(
if c1 and c0 == 40 and ck == LT_OP {
if pk == LT_ID or pk == LT_TYPE or pk == LT_PHASE { return 0 } # fn move( / clear(
if pk == LT_ID or pk == LT_TYPE or pk == LT_PHASE { return 0 } # function move( / clear(
if pk == LT_OP { if p1 and (p0 == 41 or p0 == 93) { return 1 }; return 0 }
return 1
}
@ -256,7 +256,7 @@ program LudicFmt {
}
# ---- the formatting pass ----
fn format(indent_width: int) -> Buf {
function format(indent_width: int) -> Buf {
let o = buf_new()
let stack = words(600)
let hang = words(600)
@ -394,7 +394,7 @@ program LudicFmt {
var g_info: int = 0
var g_marker: int = 0
# detect a fence at line offset i; sets g_flen/g_info/g_marker; returns bool
fn md_fence_at(s: ptr, i: int) -> bool {
function md_fence_at(s: ptr, i: int) -> bool {
var j = i; while s[j] == 32 { j = j + 1 }
let m = s[j]
if m != 96 and m != 126 { return false } # ` or ~
@ -403,16 +403,16 @@ program LudicFmt {
g_flen = n; g_info = j; g_marker = m
return true
}
fn md_info_is_ludic(s: ptr, at: int) -> bool {
function md_info_is_ludic(s: ptr, at: int) -> bool {
var a = at; while s[a] == 32 or s[a] == 9 { a = a + 1 }
# case-insensitive "ludic"
if not (((s[a] == 108 or s[a] == 76)) and ((s[a + 1] == 117 or s[a + 1] == 85)) and ((s[a + 2] == 100 or s[a + 2] == 68)) and ((s[a + 3] == 105 or s[a + 3] == 73)) and ((s[a + 4] == 99 or s[a + 4] == 67))) { return false }
let af = s[a + 5]
return af == 0 or af == 10 or af == 32 or af == 9 or af == 13
}
fn line_end(s: ptr, i: int) -> int { var e = i; while s[e] != 0 and s[e] != 10 { e = e + 1 }; return e }
function line_end(s: ptr, i: int) -> int { var e = i; while s[e] != 0 and s[e] != 10 { e = e + 1 }; return e }
fn format_markdown(s: ptr, indent_width: int) -> Buf {
function format_markdown(s: ptr, indent_width: int) -> Buf {
let o = buf_new()
var i = 0
while s[i] != 0 {
@ -478,14 +478,14 @@ program LudicFmt {
}
# ---- ends-with helpers for extension detection ----
fn ends_with(s: ptr, suf: ptr) -> bool {
function ends_with(s: ptr, suf: ptr) -> bool {
let n = cstr_len(s); let m = cstr_len(suf)
if m > n { return false }
return (s[n - m..n] == suf)
}
# ---- stdin slurp (for `-`) ----
fn slurp_stdin() -> ptr {
function slurp_stdin() -> ptr {
let b = buf_new()
var c = read_char()
while c >= 0 { buf_putc(b, c); c = read_char() }
@ -493,14 +493,14 @@ program LudicFmt {
}
# format one source string according to its kind (markdown vs ludic)
fn format_source(text: ptr, is_md: bool, indent_width: int) -> ptr {
function format_source(text: ptr, is_md: bool, indent_width: int) -> ptr {
if is_md { let m = format_markdown(text, indent_width); return buf_str(m) }
lex(text)
let f = format(indent_width)
return buf_str(f)
}
fn streq(a: ptr, b: ptr) -> bool { return (a == b) }
function streq(a: ptr, b: ptr) -> bool { return (a == b) }
entry {
var write = false