ludic.ui, runtime, compiler: a component call's answer is written into a pooled record while the screen is built (call(p, name, args, into); value_into_*), a component root's passes pooled, an icon's atlas and name read in place; reseeded
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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10 changed files with 45701 additions and 45326 deletions
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@ -45,7 +45,7 @@ function bd_pass_down(ui_st: mut UiState, n: UiNode, k: UiTpl, e: UiEnv) -> void
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}
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let id = tpl_attr(k, "id")
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if id != null { n.id = ui_eval_text(ui_st, id, e) }
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let up = new UiPass
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let up = up_take(ui_st)
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up.sheet = k.sheet
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up.style = k.style
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up.env = e
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