ludic.ui, runtime, compiler: a component call's answer is written into a pooled record while the screen is built (call(p, name, args, into); value_into_*), a component root's passes pooled, an icon's atlas and name read in place; reseeded

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 01:51:56 +03:00
parent 862b048b17
commit 4d8526ad7e
10 changed files with 45701 additions and 45326 deletions

View file

@ -10,7 +10,7 @@ export property UiClass {
make: fn() -> pointer = null
props: fn(pointer, Val) -> void = null
model: fn(pointer, Val) -> Val = null # fills the object it is given (the instance keeps one)
call: fn(pointer, string, Val) -> Val = null
call: fn(pointer, string, Val, Val) -> Val = null # the last: where to write the answer, or null
root: UiTpl = null # the template, once read
sheet: UiSheet = null
seen_xml: string = "" # the files as a developer's build last found them on disk