ludic.ui, runtime, compiler: a component call's answer is written into a pooled record while the screen is built (call(p, name, args, into); value_into_*), a component root's passes pooled, an icon's atlas and name read in place; reseeded
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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10 changed files with 45701 additions and 45326 deletions
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@ -10,7 +10,7 @@ export property UiClass {
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make: fn() -> pointer = null
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props: fn(pointer, Val) -> void = null
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model: fn(pointer, Val) -> Val = null # fills the object it is given (the instance keeps one)
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call: fn(pointer, string, Val) -> Val = null
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call: fn(pointer, string, Val, Val) -> Val = null # the last: where to write the answer, or null
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root: UiTpl = null # the template, once read
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sheet: UiSheet = null
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seen_xml: string = "" # the files as a developer's build last found them on disk
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