feat(stdlib): Jobs, Promises & opt-in Sync concurrency (#14)
A layered concurrency library, safe by default. The recommended tier is Job.* / Promise.*: a Job is a future — Job.run(kind, arg) starts a cooperative background compute that advances each Job.pump(budget) and finishes after enough frames (heavy work spreads out instead of hitching), or Job.defer + Job.fulfill/fail/cancel drives one by hand. Poll with done/ok/failed/cancelled, read result/error, count outstanding work with Job.pending. Promise.all/race combine handle lists into a group job resolved on the main thread; Promise.count_done/all_done power a loading bar. The advanced, opt-in Sync.* tier (mutex/atomic/channel + cpu_count) is the "here be dragons" surface for engine-level message passing. The whole thing is a deterministic cooperative scheduler: results are collected on the main thread and a Job never touches the ECS world, so lockstep and replays stay bit-exact — same jobs + same budget reproduce byte-for-byte on every target, and a preemptive OS-thread backend can slot behind this same API later. Ludic has no closures, so a Job carries a compute kind + int arg (or a hand-driven defer) rather than fn()->…, and Promise progress is polled rather than chained through then. Written in Ludic and spliced on demand (like Regex/Dict/Numeric): a program that never mentions Job.*/Promise.*/Sync.* compiles byte-identically and the C-free bootstrap fixpoint is untouched. New: runtime/native/jobs.ludic, emit_ns_call dispatch, parse-time splice, examples/library/jobs.ludic (31 self-asserting checks), 33 docs pages + inventory, changeset. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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docs/language/sync/sync-atomic.md
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docs/language/sync/sync-atomic.md
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---
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id: sync-atomic
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name: Sync.atomic
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category: sync
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kind: namespace-method
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tokens: Sync.atomic
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sig: Sync.atomic() -> int
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tip: Create an atomic counter (starts at 0).
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order: 4
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ns: Sync
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member: atomic
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---
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Create an atomic counter (starts at 0).
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Returns an atomic-counter handle. Read it with <code>Sync.get</code>, write with <code>Sync.set</code>, accumulate with <code>Sync.add</code>, and swap conditionally with <code>Sync.cas</code>.
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```ludic
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let a = Sync.atomic()
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```
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