ludic.ui, runtime: the last per-frame allocations in the interface - the top popover found without a list, the popover draw list and the clip stack kept, a select's options in a list the node keeps (and matched to its value without writing the index), a number's text kept on its Value until it changes (value_num_set / Value.num_text), a key's label kept per key code until the layout changes it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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10 changed files with 98 additions and 40 deletions
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@ -149,6 +149,7 @@ export state UiState {
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pe_key: string = "" # the element the pointer is captured by
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pe_btn: int = 0
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pop_list: []UiNode = new []UiNode
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pop_spare: []UiNode = new []UiNode
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pp_bx: float = 0.0
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pp_by: float = 0.0
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pp_bw: float = 0.0
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