ludic.ui, runtime: the last per-frame allocations in the interface - the top popover found without a list, the popover draw list and the clip stack kept, a select's options in a list the node keeps (and matched to its value without writing the index), a number's text kept on its Value until it changes (value_num_set / Value.num_text), a key's label kept per key code until the layout changes it

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 11:11:48 +03:00
parent 3915af34c2
commit 50f255eea4
10 changed files with 98 additions and 40 deletions

View file

@ -67,8 +67,11 @@ function ct_build_range(ui_st: mut UiState, n: UiNode) -> void {
push(n.children, ct_part(ui_st, n, "ui-value", ct_value_text(n)))
}
function ct_build_select(ui_st: mut UiState, n: UiNode) -> void {
let opts = n.children
n.children = new []UiNode
if n.opts == null { n.opts = new []UiNode } # its options moved to a list the node keeps, not a new one
let opts = n.opts
List.clear(opts)
for i in 0 .. len(n.children) { push(opts, n.children[i]) }
List.clear(n.children)
ct_label(ui_st, n)
var shown = ""
let at = ct_option_at(n, opts)
@ -76,14 +79,13 @@ function ct_build_select(ui_st: mut UiState, n: UiNode) -> void {
push(n.children, ct_part(ui_st, n, "ui-prev", "<"))
push(n.children, ct_part(ui_st, n, "ui-value", shown))
push(n.children, ct_part(ui_st, n, "ui-next", ">"))
n.opts = opts
}
# which option the select's value names: an option's value="...", else its place
function ct_option_at(n: UiNode, opts: []UiNode) -> int {
let v = ui_attr_text(n, "value")
for i in 0 .. len(opts) {
let ov = ui_attr_text(opts[i], "value")
if ov == v or (ov == "" and string(i) == v) { return i }
if ov == v or (ov == "" and ct_is_int(v, i)) { return i }
}
return -1
}