ludic.ui: props kept an instance, a call's arguments a depth, a loop's index shared, an absent attribute's text without a Value; runtime Value.clear - benchmark 36 -> 20 KB a frame
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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10 changed files with 43 additions and 5 deletions
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@ -78,7 +78,13 @@ export function ui_attr(n: UiNode, key: string) -> Val {
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}
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return Value.null()
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}
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export function ui_attr_text(n: UiNode, key: string) -> string { return vl_text(ui_attr(n, key)) }
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export function ui_attr_text(n: UiNode, key: string) -> string {
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if n.akeys == null { return "" }
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for i in 0 .. len(n.akeys) {
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if n.akeys[i] == key { return vl_text(n.vals[i]) }
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}
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return ""
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}
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# a boolean attribute: present with no value is true, as HTML's are (<button autofocus>)
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export function ui_attr_on(n: UiNode, key: string) -> bool {
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if n.akeys == null { return false }
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