feat(lang): L4 type checker between parse and emit

selfhost/check/ walks every function, the entry, tests, globals' initializers and
@On listeners with real scopes, and refuses mixed number kinds, text and numbers,
two record types, mismatched slices and fn types, wrong argument counts, wrong
returns and wrong push elements - every mix-up at once, each at its line.
LUDIC_CHECK_REPORT=1 lists them by category. pointer stays untyped (L7's).

What it found is fixed: render3d's HDR scan calling the float-bits extern f_lt
with floats; ludic.shooter's right-stick aim overflowing past half a push;
prof.ludic storing longs in []int; extern arguments now coerced to their
parameters. Text-returning runtime functions say string; Assets.ready says bool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 01:34:49 +03:00
parent 0677aee93f
commit 57b66bdf47
52 changed files with 27005 additions and 11844 deletions

View file

@ -25,8 +25,6 @@ function fr(n: int, d: int) -> float { return float(n) / float(d) }
function f_neg1() -> float { return -1.0 }
function f_clamp(x: float, lo: float, hi: float) -> float { return Math.min(Math.max(x, lo), hi) }
function f_lerp(a: float, b: float, t: float) -> float { return a + (b - a) * t }
function f_gt(a: float, b: float) -> bool { return f_lt(b, a) != 0 }
function f_ls(a: float, b: float) -> bool { return f_lt(a, b) != 0 }
function f_rad(deg: float) -> float { return deg * (PI / 180.0) }
function f_fx(x: float) -> fixed { return fixed(x) }