feat(lang): L4 type checker between parse and emit

selfhost/check/ walks every function, the entry, tests, globals' initializers and
@On listeners with real scopes, and refuses mixed number kinds, text and numbers,
two record types, mismatched slices and fn types, wrong argument counts, wrong
returns and wrong push elements - every mix-up at once, each at its line.
LUDIC_CHECK_REPORT=1 lists them by category. pointer stays untyped (L7's).

What it found is fixed: render3d's HDR scan calling the float-bits extern f_lt
with floats; ludic.shooter's right-stick aim overflowing past half a push;
prof.ludic storing longs in []int; extern arguments now coerced to their
parameters. Text-returning runtime functions say string; Assets.ready says bool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 01:34:49 +03:00
parent 0677aee93f
commit 57b66bdf47
52 changed files with 27005 additions and 11844 deletions

View file

@ -363,9 +363,9 @@ function hdr_decode(path: pointer) -> floats {
out[o + 1] = Math.min(vg, 60000.0)
out[o + 2] = Math.min(vb, 60000.0)
let lum = vr + vg + vb
if f_lt(maxl, lum) != 0 { maxl = lum; hdr_max_x = x; hdr_max_y = y }
if maxl < lum { maxl = lum; hdr_max_x = x; hdr_max_y = y }
if y < h / 2 { skye = skye + Math.min(vg, hdr_clip) * Math.cos((float(y) + 0.5) * dth) * domega }
if f_lt(hdr_clip, vg) != 0 or f_lt(hdr_clip, vr) != 0 {
if hdr_clip < vg or hdr_clip < vr {
sr = sr + Math.max(vr - hdr_clip, 0.0) * domega
sg = sg + Math.max(vg - hdr_clip, 0.0) * domega
sb = sb + Math.max(vb - hdr_clip, 0.0) * domega