feat(lang): L4 type checker between parse and emit
selfhost/check/ walks every function, the entry, tests, globals' initializers and @On listeners with real scopes, and refuses mixed number kinds, text and numbers, two record types, mismatched slices and fn types, wrong argument counts, wrong returns and wrong push elements - every mix-up at once, each at its line. LUDIC_CHECK_REPORT=1 lists them by category. pointer stays untyped (L7's). What it found is fixed: render3d's HDR scan calling the float-bits extern f_lt with floats; ludic.shooter's right-stick aim overflowing past half a push; prof.ludic storing longs in []int; extern arguments now coerced to their parameters. Text-returning runtime functions say string; Assets.ready says bool. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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52 changed files with 27005 additions and 11844 deletions
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@ -363,9 +363,9 @@ function hdr_decode(path: pointer) -> floats {
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out[o + 1] = Math.min(vg, 60000.0)
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out[o + 2] = Math.min(vb, 60000.0)
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let lum = vr + vg + vb
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if f_lt(maxl, lum) != 0 { maxl = lum; hdr_max_x = x; hdr_max_y = y }
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if maxl < lum { maxl = lum; hdr_max_x = x; hdr_max_y = y }
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if y < h / 2 { skye = skye + Math.min(vg, hdr_clip) * Math.cos((float(y) + 0.5) * dth) * domega }
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if f_lt(hdr_clip, vg) != 0 or f_lt(hdr_clip, vr) != 0 {
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if hdr_clip < vg or hdr_clip < vr {
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sr = sr + Math.max(vr - hdr_clip, 0.0) * domega
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sg = sg + Math.max(vg - hdr_clip, 0.0) * domega
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sb = sb + Math.max(vb - hdr_clip, 0.0) * domega
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