feat(lang): L4 type checker between parse and emit

selfhost/check/ walks every function, the entry, tests, globals' initializers and
@On listeners with real scopes, and refuses mixed number kinds, text and numbers,
two record types, mismatched slices and fn types, wrong argument counts, wrong
returns and wrong push elements - every mix-up at once, each at its line.
LUDIC_CHECK_REPORT=1 lists them by category. pointer stays untyped (L7's).

What it found is fixed: render3d's HDR scan calling the float-bits extern f_lt
with floats; ludic.shooter's right-stick aim overflowing past half a push;
prof.ludic storing longs in []int; extern arguments now coerced to their
parameters. Text-returning runtime functions say string; Assets.ready says bool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 01:34:49 +03:00
parent 0677aee93f
commit 57b66bdf47
52 changed files with 27005 additions and 11844 deletions

View file

@ -30,7 +30,7 @@ function machine_state_value(m: Node, state: Node) -> pointer {
function emit_machine(st: Node) -> void {
let gv = machine_var(st.a)
var s = ""
var s: pointer = ""
if (gv != null) { s = emit_bind(`load i32, ptr @g_{st.a.s}`) }
else {
let regv = emit_expr(st.a)

View file

@ -38,7 +38,7 @@ function emit_query(st: Node) -> void {
while t < len(terms.kids) {
let tm = terms.kids[t]
let ak = find_arch_id(tm.s)
var ok = "0"
var ok: pointer = "0"
if ak > 0 {
let kp = nreg(); emit(" "); emit(kp); emit(" = getelementptr inbounds ["); emit(me); emit(" x i32], ptr @L_kind, i32 0, i32 "); emit(i1); emit("\n")
let kv = emit_bind(`load i32, ptr {kp}`)