feat(pkg): phase 15 - a package can carry a native library

native "<target>" "<path>" in a package's package.ludic; the compiler records the libraries of
every package a program imports and writes them into the IR (; ludic-native:), so ludicc -o,
ludic build, ludic test and ludic bundle all link one list. macOS: an rpath to the package and to
Contents/Frameworks, where ludic bundle copies and signs each library and drops the build
machine's rpath. Windows: the import library, the .dll copied beside the exe (--natives-out for
the bundle). tools/native/lib.sh builds from a pinned, checksummed source with clang on both
machines; ludic.nativeecho is the worked example; the shim rules are in packages/README.md.
Linked at build time rather than dlopen (docs/PACKAGES.md says why). Reseeded.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Orkun ÇAKILKAYA 2026-09-26 23:35:45 +03:00
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# ludic.nativeecho
The worked example of a package that carries a native library (phase 15). It exists to be copied
and to be tested: nothing in a game needs it.
```ludic
import "ludic.nativeecho"
```
- `package.ludic` names the library per target (`native "macos-arm64" "lib/macos-arm64/libnativeecho.dylib"`).
- `native/shim/nativeecho.c` is the whole library: a sum over a float slice, a scan that
"calls back" once per value over a threshold, and the drain the package empties those records
through.
- `native/build.sh` builds `lib/<target>/` through `tools/native/lib.sh` (no upstream to fetch).
- `native.ludic` declares the symbols; `echo.ludic` is the state, the verbs and the facts.
| | |
| --- | --- |
| `EchoState` | the slices that cross to C (made once), and the facts queue |
| `echo_put(st, x) -> bool`, `echo_clear(st)` | fill the slice |
| `echo_sum(st) -> float` | the sum, in C |
| `echo_scan(st, over) -> int` | C records each value over `over`; they arrive on `echo_facts(st)` as `EchoFact { index, value }` |
| `echo_lost() -> int`, `echo_twice(x: long) -> long` | the lost-record count, and a 64-bit round trip |
The rules it keeps are the shim rules in [packages/README.md](../README.md#native-libraries).
`ludic test packages/ludic.nativeecho` runs it against the real library.