feat(pkg): phase 15 - a package can carry a native library
native "<target>" "<path>" in a package's package.ludic; the compiler records the libraries of every package a program imports and writes them into the IR (; ludic-native:), so ludicc -o, ludic build, ludic test and ludic bundle all link one list. macOS: an rpath to the package and to Contents/Frameworks, where ludic bundle copies and signs each library and drops the build machine's rpath. Windows: the import library, the .dll copied beside the exe (--natives-out for the bundle). tools/native/lib.sh builds from a pinned, checksummed source with clang on both machines; ludic.nativeecho is the worked example; the shim rules are in packages/README.md. Linked at build time rather than dlopen (docs/PACKAGES.md says why). Reseeded. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -21,6 +21,7 @@ function selfhost_frags() -> []pointer {
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push(f, "selfhost/frontend/generics.ludic")
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push(f, "selfhost/frontend/aliases.ludic")
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push(f, "selfhost/frontend/modules.ludic")
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push(f, "selfhost/frontend/natives.ludic")
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push(f, "selfhost/frontend/ports.ludic")
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push(f, "selfhost/frontend/privates.ludic")
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push(f, "selfhost/frontend/privates_types.ludic")
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