wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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463 changed files with 72045 additions and 67421 deletions
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@ -3,16 +3,14 @@
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# `Damage` has two @On listeners: one prints the amount, one accumulates a total.
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# Emitting it twice runs both listeners each time. Prints 10 / 32 / 42.
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program ModEvents {
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state ModeventsState {
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total: int = 0
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}
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var total: int = 0
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event Damage { amount: int = 0 }
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@On(Damage) handler Native { print(amount) } # prints each hit
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@On(Damage) handler Accum(modevents_st: mut ModeventsState) { modevents_st.total += amount } # sums them
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@On(Damage) handler Accum { total += amount } # sums them
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entry (modevents_st: ModeventsState) {
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entry {
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emit Damage(amount: 10) # Native prints 10
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emit Damage(amount: 32) # Native prints 32
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print(modevents_st.total) # 42
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print(total) # 42
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}
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}
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