wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:31:34 +03:00
parent 3eda72e8c2
commit 5ffe50ed02
463 changed files with 72045 additions and 67421 deletions

View file

@ -6,18 +6,16 @@
program Scoped {
property Health { hp: int = 0 }
model Unit { Health }
state ScopedState {
fires: int = 0
}
var fires: int = 0
event Tick { }
@On(Tick) handler OnTick(scoped_st: mut ScopedState) { for (Health) in query [Health, {Unit}] { scoped_st.fires += 1 } }
@On(Tick) handler OnTick { for (Health) in query [Health, {Unit}] { fires += 1 } }
entry (scoped_st: ScopedState) {
entry {
spawn Unit { Health { hp: 1 } }
emit Tick() # 1 live Unit -> fires = 1
emit Tick() # fires = 2
for (Health) in query [Health, {Unit}] { despawn self() } # kill the Unit
emit Tick() # no live Units -> fires stays 2
print(scoped_st.fires) # 2
print(fires) # 2
}
}