wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:31:34 +03:00
parent 3eda72e8c2
commit 5ffe50ed02
463 changed files with 72045 additions and 67421 deletions

View file

@ -8,11 +8,11 @@ import "ui_inputs_parts/Form.ludic"
import "ui_inputs_parts/Tag.ludic"
program UiInputs {
numbers float
function frame(ui_st: mut UiState, i: UiInput) -> UiNode {
ui_input(ui_st, i)
ui_show(ui_st, "Form", null, 0.0, 0.0, 400.0, 400.0)
let root: UiNode = ui_nodes(ui_st, "Form", null)
ui_place(ui_st, root, 0.0, 0.0, 400.0, 400.0)
function frame(i: UiInput) -> UiNode {
ui_input(i)
ui_show("Form", null, 0.0, 0.0, 400.0, 400.0)
let root: UiNode = ui_nodes("Form", null)
ui_place(root, 0.0, 0.0, 400.0, 400.0)
return root.children[0]
}
function keys(tab: bool, shift: bool, enter: bool, left: bool) -> UiInput {
@ -32,52 +32,52 @@ program UiInputs {
}
function shown_state(page: UiNode) -> string { return page.children[len(page.children) - 1].text }
function last(n: UiNode) -> string { return n.children[len(n.children) - 1].text }
entry (ui_st: mut UiState) {
ui_backend(ui_st, new UiBackend)
var page = frame(ui_st, new UiInput)
frame(ui_st, keys(true, false, false, false))
frame(ui_st, typed("12"))
page = frame(ui_st, keys(false, false, true, false))
entry {
ui_backend(new UiBackend)
var page = frame(new UiInput)
frame(keys(true, false, false, false))
frame(typed("12"))
page = frame(keys(false, false, true, false))
let shown = page.children[0].children[1].children[0].text
let a = shown_state(page)
frame(ui_st, typed("99"))
page = frame(ui_st, keys(true, false, false, false))
frame(typed("99"))
page = frame(keys(true, false, false, false))
let b = shown_state(page)
frame(ui_st, keys(true, true, false, false))
page = frame(ui_st, keys(false, false, false, true))
frame(keys(true, true, false, false))
page = frame(keys(false, false, false, true))
let c = shown_state(page)
let note = page.children[0].children[0].children[1].text
frame(ui_st, keys(true, false, false, false))
frame(keys(true, false, false, false))
let space = page.children[1].children[1].children[0].text
frame(ui_st, keys(false, false, true, false))
let cap = ui_capturing(ui_st)
page = frame(ui_st, keys(true, false, false, false))
frame(keys(false, false, true, false))
let cap = ui_capturing()
page = frame(keys(true, false, false, false))
let d = shown_state(page)
frame(ui_st, keys(false, false, true, false))
frame(keys(false, false, true, false))
let esc = new UiInput
esc.escape = true
esc.key = Key.Escape
page = frame(ui_st, esc)
page = frame(esc)
let e = shown_state(page)
let back = new UiInput
back.backspace = true
page = frame(ui_st, back)
page = frame(back)
let f = shown_state(page)
frame(ui_st, keys(true, false, false, false))
frame(keys(true, false, false, false))
let right = new UiInput
right.right = true
page = frame(ui_st, right)
page = frame(ui_st, new UiInput)
page = frame(right)
page = frame(new UiInput)
let button = page.children[4]
let click = new UiInput
click.x = button.x + 2.0
click.y = button.y + 2.0
click.down = true
frame(ui_st, click)
frame(click)
let up = new UiInput
up.x = click.x
up.y = click.y
page = frame(ui_st, up)
page = frame(up)
print(`count {shown} {a} | {b} | {c} | {note} | {space} listening {cap} {d} | {e} | {f} | {last(page.children[2])} {last(page.children[3])} | {shown_state(page)} | {page.children[5].text}`)
}
}