wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:31:34 +03:00
parent 3eda72e8c2
commit 5ffe50ed02
463 changed files with 72045 additions and 67421 deletions

View file

@ -1,15 +1,13 @@
# bank/ledger.ludic - inherits `module bank` from the barrel that imports it
export state BankState {
balance: int = 0
}
var balance: int = 0
export event Deposited { amount: int }
function add(bank_st: mut BankState, n: int) -> void {
bank_st.balance += n
function add(n: int) -> void {
balance += n
}
export function deposit(bank_st: mut BankState, n: int) -> void {
add(bank_st, n)
export function deposit(n: int) -> void {
add(n)
emit Deposited(amount: n)
}
export function total(bank_st: BankState) -> int {
return bank_st.balance
export function total() -> int {
return balance
}