wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -1,12 +1,10 @@
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# b/index.ludic - uses a back: a and b are a cycle
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module b
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export state BState {
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b_count: int = 0
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b_rec: Tally = new Tally
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}
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export var b_count: int = 0
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export property Tally {
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n: int = 0
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}
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export var b_rec: Tally = new Tally
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export function b_run() -> int {
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return a_two() + c_one()
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}
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