wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:31:34 +03:00
parent 3eda72e8c2
commit 5ffe50ed02
463 changed files with 72045 additions and 67421 deletions

View file

@ -17,149 +17,147 @@ program GearTest {
def GearCharges lamp { item: IT_LAMP, full: 100.0, rate: GV_DRAIN }
def GearCharges radio { item: 9, full: 100.0, per_hour: 5.0, hand: false }
state GeartestState {
money: int = 0
rep: int = 0
pack: []int = null
hide_pack: bool = false
}
var money: int = 0
var rep: int = 0
var pack: []int = null
var hide_pack: bool = false
function purse_money(geartest_st: GeartestState) -> int { return geartest_st.money }
function purse_spend(geartest_st: mut GeartestState, n: int) -> bool {
if n > geartest_st.money { return false }
geartest_st.money -= n
function purse_money() -> int { return money }
function purse_spend(n: int) -> bool {
if n > money { return false }
money -= n
return true
}
function purse_rep(geartest_st: GeartestState) -> int { return geartest_st.rep }
function pack_count(geartest_st: GeartestState, it: int) -> int { return geartest_st.pack[it] }
function pack_add(geartest_st: mut GeartestState, it: int, n: int) -> int {
geartest_st.pack[it] = geartest_st.pack[it] + n
function purse_rep() -> int { return rep }
function pack_count(it: int) -> int { return pack[it] }
function pack_add(it: int, n: int) -> int {
pack[it] = pack[it] + n
return n
}
function hidden(geartest_st: GeartestState, k: int) -> bool { return geartest_st.hide_pack and k == GEAR_PACK }
function hidden(k: int) -> bool { return hide_pack and k == GEAR_PACK }
bind GearPurse { money: fn purse_money, spend: fn purse_spend, rep: fn purse_rep }
bind GearPack { count: fn pack_count, add: fn pack_add }
bind GearWorld { hidden: fn hidden }
function fresh(base_st: mut BaseState, gear_st: mut GearState, geartest_st: mut GeartestState) -> void {
geartest_st.money = 0
geartest_st.rep = 0
geartest_st.hide_pack = false
geartest_st.pack = new []int
for i in 0 .. 12 { push(geartest_st.pack, 0) }
gear_reset(base_st, gear_st)
function fresh() -> void {
money = 0
rep = 0
hide_pack = false
pack = new []int
for i in 0 .. 12 { push(pack, 0) }
gear_reset()
}
function ran_out(base_st: mut BaseState, gear_st: mut GearState) -> int {
let fs = q_drain(base_st, gear_facts(base_st, gear_st))
function ran_out() -> int {
let fs = q_drain(gear_facts())
var n = -1
for i in 0 .. len(fs) { if fs[i].what == GEAR_RAN_OUT { n = fs[i].charge } }
return n
}
test "a new trip starts where the kinds say" (base_st: mut BaseState, gear_st: mut GearState, geartest_st: mut GeartestState) {
fresh(base_st, gear_st, geartest_st)
expect_eq(gear_level(gear_st, GEAR_ROD), 0)
expect_eq(gear_level(gear_st, GEAR_CAMERA), 1)
expect(gear_next_name(gear_st, GEAR_CAMERA) == "Zoom")
expect_eq(gear_next_cost(gear_st, GEAR_ROD), 30)
test "a new trip starts where the kinds say" {
fresh()
expect_eq(gear_level(GEAR_ROD), 0)
expect_eq(gear_level(GEAR_CAMERA), 1)
expect(gear_next_name(GEAR_CAMERA) == "Zoom")
expect_eq(gear_next_cost(GEAR_ROD), 30)
}
test "bought with money once the standing is there, and the item follows" (base_st: mut BaseState, gear_st: mut GearState, geartest_st: mut GeartestState) {
fresh(base_st, gear_st, geartest_st)
expect(not gear_buy(base_st, gear_st, GEAR_ROD))
geartest_st.money = 200
expect(gear_buy(base_st, gear_st, GEAR_ROD))
expect_eq(geartest_st.money, 170)
expect_eq(geartest_st.pack[IT_ROD], 1)
expect(not gear_can_buy(gear_st, GEAR_ROD))
geartest_st.rep = 10
expect(gear_buy(base_st, gear_st, GEAR_ROD))
expect_eq(geartest_st.pack[IT_ROD], 1)
let fs = q_drain(base_st, gear_facts(base_st, gear_st))
test "bought with money once the standing is there, and the item follows" {
fresh()
expect(not gear_buy(GEAR_ROD))
money = 200
expect(gear_buy(GEAR_ROD))
expect_eq(money, 170)
expect_eq(pack[IT_ROD], 1)
expect(not gear_can_buy(GEAR_ROD))
rep = 10
expect(gear_buy(GEAR_ROD))
expect_eq(pack[IT_ROD], 1)
let fs = q_drain(gear_facts())
expect_eq(len(fs), 2)
expect_eq(fs[1].what, GEAR_BOUGHT)
expect_eq(fs[1].level, 2)
expect_eq(fs[1].cost, 100)
}
test "the best tier is the end, and a hidden kind is not for sale" (base_st: mut BaseState, gear_st: mut GearState, geartest_st: mut GeartestState) {
fresh(base_st, gear_st, geartest_st)
geartest_st.money = 1000
geartest_st.rep = 50
for i in 0 .. 5 { gear_buy(base_st, gear_st, GEAR_PACK) }
expect(gear_best(gear_st, GEAR_PACK))
expect_eq(gear_level(gear_st, GEAR_PACK), 3)
fresh(base_st, gear_st, geartest_st)
geartest_st.money = 100
geartest_st.hide_pack = true
expect(not gear_buy(base_st, gear_st, GEAR_PACK))
test "the best tier is the end, and a hidden kind is not for sale" {
fresh()
money = 1000
rep = 50
for i in 0 .. 5 { gear_buy(GEAR_PACK) }
expect(gear_best(GEAR_PACK))
expect_eq(gear_level(GEAR_PACK), 3)
fresh()
money = 100
hide_pack = true
expect(not gear_buy(GEAR_PACK))
expect_eq(len(gear_kinds_at(-1)), 2)
}
test "a tier decides a value and a mult, and the stack's room follows" (base_st: mut BaseState, gear_st: mut GearState, geartest_st: mut GeartestState) {
fresh(base_st, gear_st, geartest_st)
expect_eq(gear_value(gear_st, GV_BITE), 1.0)
gear_set_level(gear_st, GEAR_ROD, 3)
expect_eq(gear_value(gear_st, GV_BITE), 0.55)
expect_eq(gear_mult(gear_st, GEAR_PACK), 1.0)
gear_set_level(gear_st, GEAR_PACK, 2)
expect_eq(gear_mult(gear_st, GEAR_PACK), 1.7)
expect_eq(gear_stack_limit(10, gear_mult(gear_st, GEAR_PACK)), 17)
test "a tier decides a value and a mult, and the stack's room follows" {
fresh()
expect_eq(gear_value(GV_BITE), 1.0)
gear_set_level(GEAR_ROD, 3)
expect_eq(gear_value(GV_BITE), 0.55)
expect_eq(gear_mult(GEAR_PACK), 1.0)
gear_set_level(GEAR_PACK, 2)
expect_eq(gear_mult(GEAR_PACK), 1.7)
expect_eq(gear_stack_limit(10, gear_mult(GEAR_PACK)), 17)
expect_eq(gear_stack_limit(1, 3.0), 1)
expect_eq(gear_stack_limit(4, 0.1), 1)
expect_eq(gear_mult(gear_st, GEAR_ROD), 1.0)
expect_eq(gear_mult(GEAR_ROD), 1.0)
}
test "a carried item counts as the first tier" (base_st: mut BaseState, gear_st: mut GearState, geartest_st: mut GeartestState) {
fresh(base_st, gear_st, geartest_st)
geartest_st.pack[IT_ROD] = 1
gear_sync(gear_st)
expect_eq(gear_level(gear_st, GEAR_ROD), 1)
test "a carried item counts as the first tier" {
fresh()
pack[IT_ROD] = 1
gear_sync()
expect_eq(gear_level(GEAR_ROD), 1)
}
test "a held charge runs only in the hand, burns by the hour and runs out" (base_st: mut BaseState, gear_st: mut GearState, geartest_st: mut GeartestState) {
fresh(base_st, gear_st, geartest_st)
test "a held charge runs only in the hand, burns by the hour and runs out" {
fresh()
let t = CHARGE_TORCH
expect(not gear_run(gear_st, t, true))
gear_set_hand(gear_st, IT_TORCH)
expect(gear_run(gear_st, t, true))
expect(gear_lit(gear_st))
expect(not gear_run(t, true))
gear_set_hand(IT_TORCH)
expect(gear_run(t, true))
expect(gear_lit())
gear_system().tick(tick_new(0.1, 1, 0.5))
expect_eq(gear_charge(gear_st, t), 30.0)
expect_eq(gear_charge(t), 30.0)
gear_system().tick(tick_new(0.1, 2, 0.6))
expect_eq(gear_charge(gear_st, t), 0.0)
expect(not gear_lit(gear_st))
expect_eq(ran_out(base_st, gear_st), t)
expect(not gear_run(gear_st, t, true))
expect_eq(gear_charge(t), 0.0)
expect(not gear_lit())
expect_eq(ran_out(), t)
expect(not gear_run(t, true))
}
test "a charge's rate can be its tier's, and a new hand puts the light out" (base_st: mut BaseState, gear_st: mut GearState, geartest_st: mut GeartestState) {
fresh(base_st, gear_st, geartest_st)
gear_set_hand(gear_st, IT_LAMP)
gear_run(gear_st, CHARGE_LAMP, true)
test "a charge's rate can be its tier's, and a new hand puts the light out" {
fresh()
gear_set_hand(IT_LAMP)
gear_run(CHARGE_LAMP, true)
gear_system().tick(tick_new(0.1, 1, 1.0))
expect_eq(gear_charge(gear_st, CHARGE_LAMP), 86.0)
gear_set_level(gear_st, GEAR_CAMERA, 2)
expect_eq(gear_charge(CHARGE_LAMP), 86.0)
gear_set_level(GEAR_CAMERA, 2)
gear_system().tick(tick_new(0.1, 2, 1.0))
expect_eq(gear_charge(gear_st, CHARGE_LAMP), 78.0)
gear_run(gear_st, CHARGE_RADIO, true)
gear_set_hand(gear_st, -1)
expect(not gear_running(gear_st, CHARGE_LAMP))
expect(gear_running(gear_st, CHARGE_RADIO))
expect_eq(gear_charge(CHARGE_LAMP), 78.0)
gear_run(CHARGE_RADIO, true)
gear_set_hand(-1)
expect(not gear_running(CHARGE_LAMP))
expect(gear_running(CHARGE_RADIO))
}
test "levels and charges are saved by key" (base_st: mut BaseState, gear_st: mut GearState, geartest_st: mut GeartestState) {
fresh(base_st, gear_st, geartest_st)
gear_set_level(gear_st, GEAR_ROD, 2)
gear_charge_set(gear_st, CHARGE_TORCH, 12.5)
let v = gear_save(gear_st)
fresh(base_st, gear_st, geartest_st)
gear_load(base_st, gear_st, v, 1)
expect_eq(gear_level(gear_st, GEAR_ROD), 2)
expect_eq(gear_level(gear_st, GEAR_CAMERA), 1)
expect_eq(gear_charge(gear_st, CHARGE_TORCH), 12.5)
expect_eq(gear_charge(gear_st, CHARGE_LAMP), 100.0)
test "levels and charges are saved by key" {
fresh()
gear_set_level(GEAR_ROD, 2)
gear_charge_set(CHARGE_TORCH, 12.5)
let v = gear_save()
fresh()
gear_load(v, 1)
expect_eq(gear_level(GEAR_ROD), 2)
expect_eq(gear_level(GEAR_CAMERA), 1)
expect_eq(gear_charge(CHARGE_TORCH), 12.5)
expect_eq(gear_charge(CHARGE_LAMP), 100.0)
}
}