wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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463 changed files with 72045 additions and 67421 deletions
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@ -8,12 +8,12 @@ function el_sides_border(n: UiNode, w: float) -> void {
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n.bl = w
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}
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# border-bottom: 3px solid var(--accent) - one side's width, and the colour for the border
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function el_border_side(ui_st: mut UiState, n: UiNode, key: string, s: string) -> void {
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function el_border_side(n: UiNode, key: string, s: string) -> void {
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let keep_t = n.bt
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let keep_r = n.br
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let keep_b = n.bb
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let keep_l = n.bl
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el_border(ui_st, n, s)
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el_border(n, s)
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let w = n.bt
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n.bt = keep_t
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n.br = keep_r
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