wip(0.S2): migrate - a var nothing writes becomes a let; a state is keyed by its module, directory or program, so every program's plan agrees; paths normalized; program states named SceneDemoState / scene_demo_st; the LSP reads state, mut and entry/handler parameters
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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463 changed files with 72045 additions and 67421 deletions
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@ -1,16 +1,16 @@
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# controls_parts.ludic - what a control shows besides its own parts: its label, with a `note` (a line
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# of help under it) in .ui-labels > .ui-label + .ui-note, and a range's or a number's value as text:
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# `decimals="1"` places, `format="percent"` its place between min and max, and a `unit` after it
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function ct_label(ui_st: UiState, n: UiNode) -> void {
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function ct_label(n: UiNode) -> void {
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let label = ui_attr_text(n, "label")
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let note = ui_attr_text(n, "note")
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if note == "" {
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if label != "" { push(n.children, ct_part(n, "ui-label", ui_tr(ui_st, label))) }
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if label != "" { push(n.children, ct_part(n, "ui-label", ui_tr(label))) }
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return
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}
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let both = ct_part(n, "ui-labels", "")
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if label != "" { push(both.children, ct_part(n, "ui-label", ui_tr(ui_st, label))) }
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push(both.children, ct_part(n, "ui-note", ui_tr(ui_st, note)))
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if label != "" { push(both.children, ct_part(n, "ui-label", ui_tr(label))) }
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push(both.children, ct_part(n, "ui-note", ui_tr(note)))
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push(n.children, both)
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}
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function ct_value_text(n: UiNode) -> string {
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@ -46,7 +46,7 @@ function ct_fixed(f: float, places: int) -> string {
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}
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# Enter (or A) on a text field: on-submit with what it holds; the focus stays, and the text too
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# unless it says clear-on-submit
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function ct_submit(ui_st: mut UiState, n: UiNode) -> void {
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ui_fire(ui_st, n, "submit", ui_attr(n, "value"))
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if ui_attr_on(n, "clear-on-submit") { ui_fire(ui_st, n, "change", Value.str("")) }
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function ct_submit(n: UiNode) -> void {
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ui_fire(n, "submit", ui_attr(n, "value"))
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if ui_attr_on(n, "clear-on-submit") { ui_fire(n, "change", Value.str("")) }
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}
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