docs: regenerate site from f094acfdb5

This commit is contained in:
ludic-docs-bot 2026-09-17 22:10:03 +00:00
commit 63c5ed9baf
975 changed files with 55427 additions and 0 deletions

32
grid-line_of_sight.html Normal file
View file

@ -0,0 +1,32 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Grid.line_of_sight — Ludic</title>
<meta name="description" content="True if the straight line between two cells crosses no wall.">
<link rel="stylesheet" href="base.css">
<link rel="stylesheet" href="docs.css">
</head>
<body>
<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
<main class="wrap item">
<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-grid.html">Grid</a> <span>›</span> <span class="here">Grid.line_of_sight</span></div>
<div class="item-head">
<span class="kind-badge kind-method">method</span>
<h1 id="top">Grid.line_of_sight</h1>
</div>
<code class="sig">Grid.line_of_sight(x0, y0, x1, y1, wall) -&gt; bool</code>
<div class="desc"><p>Whether an unobstructed straight line connects <code>(x0, y0)</code> and <code>(x1, y1)</code> — <code>true</code> when no cell it crosses (endpoints included) is a <code>wall</code>. Use it for visibility, aggro checks, and cover.</p></div>
<div class="params"><h2>Parameters</h2><div class="param" id="param-wall"><code class="pname">wall</code><span class="pdesc">the impassable tile char</span></div></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
handler H phase Update {
if Grid.line_of_sight(1, 1, 8, 1, '#') { print(1) }
}
}</pre></div>
<a class="back" href="api.html">← All symbols</a>
</main>
<script src="ludic-highlight.js"></script>
<script>Ludic.highlightAll(); Ludic.installCards(); Ludic.flashTarget();</script>
</body></html>