docs: regenerate site from f094acfdb5
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ns-app.html
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ns-app.html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>App — Ludic</title>
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<meta name="description" content="The running application, as distinct from its window.">
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<link rel="stylesheet" href="base.css">
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<link rel="stylesheet" href="docs.css">
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</head>
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<body>
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<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
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<main class="wrap item">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <span class="here">App</span></div>
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<div class="item-head"><span class="kind-badge kind-namespace">namespace</span><h1 id="top">App</h1></div>
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<p class="ns-blurb">The running application, as distinct from its window. Today that is the boot splash: the runtime raises it before <code>main</code> from the game's asset pack, and <a href="app-splash_hide"><code>App.splash_hide</code></a> takes it down when the game has something to show instead. <a href="app-window_hide"><code>App.window_hide</code></a> and <a href="app-window_show"><code>App.window_show</code></a> take the game's own window off the screen and bring it back without closing it — a launcher stepping aside while the game it started runs.</p>
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<div class="ns-methods"><a class="ns-method" href="app-splash_hide.html"><code class="nm-sig">App.splash_hide() -> void</code><span class="nm-tip">Dismiss the boot splash.</span></a><a class="ns-method" href="app-set_icon.html"><code class="nm-sig">App.set_icon(path) -> void</code><span class="nm-tip">Set the Dock icon from an image the game ships.</span></a><a class="ns-method" href="app-window_hide.html"><code class="nm-sig">App.window_hide() -> void</code><span class="nm-tip">Take the game's window off the screen.</span></a><a class="ns-method" href="app-window_show.html"><code class="nm-sig">App.window_show() -> void</code><span class="nm-tip">Bring the game's window back.</span></a></div>
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<a class="back" href="api.html">← All symbols</a>
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</main>
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<script src="ludic-highlight.js"></script>
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<script>Ludic.installCards(); Ludic.flashTarget();</script>
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</body></html>
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