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<div class="item-head"><span class="kind-badge kind-namespace">namespace</span><h1 id="top">Rect</h1></div>
<p class="ns-blurb">Axis-aligned rectangles for HUD layout boxes, hitboxes, and camera regions. A <code>Rect</code> is four Q16.16 <code>fixed</code> components — position <code>(x, y)</code> (its top-left corner) and size <code>(w, h)</code> — packed into a single value that is copied by value and never allocates. It offers fast point-in-rect and rectangle-overlap tests. Every operation is deterministic fixed-point, bit-identical on every platform. Arguments are positional.</p>
<div class="ns-methods"><a class="ns-method" href="rect-make.html"><code class="nm-sig">Rect.make(x, y, w, h) -&gt; Rect</code><span class="nm-tip">Build a rectangle from a corner and a size.</span></a><a class="ns-method" href="rect-x.html"><code class="nm-sig">Rect.x(r) -&gt; fixed</code><span class="nm-tip">The left edge (x position).</span></a><a class="ns-method" href="rect-y.html"><code class="nm-sig">Rect.y(r) -&gt; fixed</code><span class="nm-tip">The top edge (y position).</span></a><a class="ns-method" href="rect-w.html"><code class="nm-sig">Rect.w(r) -&gt; fixed</code><span class="nm-tip">The width.</span></a><a class="ns-method" href="rect-h.html"><code class="nm-sig">Rect.h(r) -&gt; fixed</code><span class="nm-tip">The height.</span></a><a class="ns-method" href="rect-right.html"><code class="nm-sig">Rect.right(r) -&gt; fixed</code><span class="nm-tip">The right edge, x + w.</span></a><a class="ns-method" href="rect-bottom.html"><code class="nm-sig">Rect.bottom(r) -&gt; fixed</code><span class="nm-tip">The bottom edge, y + h.</span></a><a class="ns-method" href="rect-center.html"><code class="nm-sig">Rect.center(r) -&gt; Vector</code><span class="nm-tip">The center point as a Vector.</span></a><a class="ns-method" href="rect-contains.html"><code class="nm-sig">Rect.contains(r, px, py) -&gt; bool</code><span class="nm-tip">True when the point is inside.</span></a><a class="ns-method" href="rect-intersects.html"><code class="nm-sig">Rect.intersects(a, b) -&gt; bool</code><span class="nm-tip">True when two rectangles overlap.</span></a></div>
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