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<title>Screen.clip_reset — Ludic</title>
<meta name="description" content="Lift the clip rectangle (draw to the whole screen again).">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-screen.html">Screen — drawing</a> <span>›</span> <span class="here">Screen.clip_reset</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Screen.clip_reset</h1>
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<code class="sig">Screen.clip_reset()</code>
<div class="desc"><p>Clears any clip rectangle set by <a href="screen-clip"><code>Screen.clip</code></a>, restoring drawing to the whole framebuffer. Call it once you are done drawing inside a masked region.</p></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
handler DrawWorld phase Render {
Screen.clip(x: 0, y: 0, width: 64, height: 64)
Screen.circle(x: 32, y: 32, radius: 40, color: Color.Yellow)
Screen.clip_reset()
Screen.show()
}
}</pre></div>
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