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<title>Tween.tint — Ludic</title>
<meta name="description" content="Per-channel blend of two colors by amount t.">
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<header class="nav"><div class="wrap nav-in"><a class="brand" href="index.html"><span class="logo">L</span> Ludic</a><button class="nav-toggle" aria-label="Toggle menu" aria-expanded="false">☰</button><nav class="nav-links"><a href="index.html">Home</a><a href="api.html">API Reference</a><a class="nav-cta" href="https://git.workshopsoft.io/workshopsoft/ludic">Source ↗</a></nav></div></header>
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-tween.html">Tween</a> <span>›</span> <span class="here">Tween.tint</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Tween.tint</h1>
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<code class="sig">Tween.tint(from, to, t) -&gt; int</code>
<div class="desc"><p>Blends two colors (<code>0x00RRGGBB</code> ints) channel by channel by amount <code>t</code> — the color equivalent of <a href="tween-number"><code>Tween.number</code></a>. Fade a sprite to white on hit, cross-fade a sky, or pulse a UI accent. Matches <a href="color-lerp"><code>Color.lerp</code></a>, ready for an eased <code>t</code> from <a href="tween-ease"><code>Tween.ease</code></a>.</p></div>
<div class="params"><h2>Parameters</h2><div class="param" id="param-from"><code class="pname">from</code><span class="pdesc">the color at <code>t = 0</code> (an <code>int</code>, <code>0x00RRGGBB</code>)</span></div><div class="param" id="param-to"><code class="pname">to</code><span class="pdesc">the color at <code>t = 1</code> (an <code>int</code>, <code>0x00RRGGBB</code>)</span></div><div class="param" id="param-t"><code class="pname">t</code><span class="pdesc">the blend amount (a <code>fixed</code>, usually 0..1)</span></div></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
handler Run phase Update {
let t = Tween.progress(fixed(1), fixed(2))
let c = Tween.tint(Color.rgb(0, 0, 0), Color.rgb(255, 255, 255), t)
print(c)
}
}</pre></div>
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