feat(lang): L11 views and templates - the UI is markup, not code
A `view Name { field = x; function q(..); on e(..) }` declaration is the one bridge between a
program and its UI: it writes view_<name>() -> UiView, whose model is a Value of every field and
whose call runs a query or an event by name.
ludic.ui is a template runtime:
- HTML-shaped XML screens and components, loaded at run time;
- {expression} bindings, if/else/each, props, slots, per-instance state;
- on-press / onclick actions (event, set, emit);
- component libraries (export="true", <import src as>).
Styling:
- stylesheets in <style> or importable .lss files (@import);
- CSS selectors (#id, .class, [attr=v], descendant and > combinators, :hover, :disabled,
:first-child, :last-child, :nth-child, :not) weighed by specificity;
- the box model and flex under CSS's property names.
Also:
- default parameters, and positional-then-named calls;
- Value gains a float kind;
- a function shadowing a runtime one is refused;
- an index is evaluated before the slice is read;
- runtime errors name the right file.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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64 changed files with 74806 additions and 63975 deletions
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@ -13,6 +13,7 @@ function ck_params(f: Node, labels: []pointer, tys: []pointer) -> void {
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}
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}
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function ck_call_fn(e: Node, name: pointer, f: Node) -> pointer {
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call_fill_defaults(e, f)
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let labels = new []pointer
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let tys = new []pointer
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ck_params(f, labels, tys)
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@ -21,6 +22,7 @@ function ck_call_fn(e: Node, name: pointer, f: Node) -> pointer {
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return f.ty
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}
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function ck_call_alias(e: Node, name: pointer, al: int, f: Node) -> pointer {
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if g_al_labels[al] == null { call_fill_defaults(e, f) } else { call_mixed_to_named(e, ns_alias_labels(al)) }
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let labels = new []pointer
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let tys = new []pointer
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ck_params(f, labels, tys)
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@ -50,11 +52,18 @@ function ck_args(e: Node, name: pointer, labels: []pointer, tys: []pointer) -> v
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let vt = ck_expr(fi.a)
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let at = ck_label_at(labels, fi.s)
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if at >= 0 { ck_give(tys[at], vt, fi.a, `argument {fi.s} of {name}`) }
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if at < 0 and len(labels) > 0 { ck_err("arity", fi.a, `{name} has no parameter {fi.s}`) }
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j += 1
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}
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var m = 0
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while m < len(labels) {
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if not ck_named_has(e, labels[m]) { ck_err("arity", e, `this call to {name} leaves out {labels[m]}, which has no default`) }
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m += 1
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}
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return
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}
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if n != len(tys) { ck_err("arity", e, `{name} takes {itoa(len(tys))} argument(s) and this call gives {itoa(n)}`) }
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if n < len(tys) and len(labels) == len(tys) { ck_err("arity", e, `this call to {name} leaves out {labels[n]}, which has no default`) }
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else { if n != len(tys) { ck_err("arity", e, `{name} takes {itoa(len(tys))} argument(s) and this call gives {itoa(n)}`) } }
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var i = 0
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while i < n {
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if i < len(tys) { ck_expect = tys[i] }
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@ -63,6 +72,14 @@ function ck_args(e: Node, name: pointer, labels: []pointer, tys: []pointer) -> v
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i += 1
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}
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}
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function ck_named_has(e: Node, label: pointer) -> bool {
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var i = 0
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while i < len(e.kids) {
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if (e.kids[i].s == label) { return true }
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i += 1
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}
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return false
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}
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function ck_walk_args(e: Node) -> void {
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var i = 0
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while i < len(e.kids) {
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