feat(packages): ludic.vehicles - each player's boat and horse: called to four berths or four bays, made the first time and fetched after, owner and rider, mounting (a hungry horse will not go), riding a horse on stamina and a boat on the wind with steering by signed speed, the swell at the edge, getting off onto the rider's own safe spot, a player leaving; the world and the rider through ports; mounted, dismounted, no landing, moved, swell and hunger as facts; this player's own saved by kind

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Orkun ÇAKILKAYA 2026-09-25 08:39:50 +03:00
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@ -32,6 +32,7 @@ section. The rules are in [ludic.base](ludic.base/README.md).
| [ludic.things](ludic.things/README.md) | the placed things of a world and their kinds (an open registry), queries, facts, a save |
| [ludic.tracks](ludic.tracks/README.md) | prints and sign animals leave, their age, and reading them |
| [ludic.update](ludic.update/README.md) | a Velopack-installed game updating itself a frame at a time |
| [ludic.vehicles](ludic.vehicles/README.md) | each player's boat and horse: called to berths and bays, owner and rider, riding, getting off onto a safe spot |
| [ludic.wallet](ludic.wallet/README.md) | money carried: earned, spent, lost, every change a fact |
| [ludic.weather](ludic.weather/README.md) | spells of weather described as data: odds, wetness, wind, storms, a forecast |
| [ludic.wildlife](ludic.wildlife/README.md) | a valley's animals: ranges, their day, senses and alert, feeding, lures, spawning |