feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune
ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v), q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)). ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no longer uses, nor anything it calls, and the argument that fills it - including an argument for a parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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151 changed files with 58668 additions and 54719 deletions
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@ -26,7 +26,7 @@ export function craft_hold_frac(crafting_st: CraftingState, i: int) -> float {
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}
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# `dt` real seconds of holding; true on the frame it is made
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export function craft_hold_run(base_st: mut BaseState, crafting_st: mut CraftingState, dt: float) -> bool {
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export function craft_hold_run(crafting_st: mut CraftingState, dt: float) -> bool {
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if crafting_st.craft_hold_i < 0 { return false }
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if not craft_can(crafting_st.craft_hold_i) {
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craft_hold_stop(crafting_st)
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@ -36,5 +36,5 @@ export function craft_hold_run(base_st: mut BaseState, crafting_st: mut Crafting
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if crafting_st.craft_hold_t <= CraftRecipes[crafting_st.craft_hold_i].hold { return false }
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let i = crafting_st.craft_hold_i
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craft_hold_stop(crafting_st)
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return craft_make(base_st, crafting_st, i)
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return craft_make(crafting_st, i)
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}
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