feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune
ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v), q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)). ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no longer uses, nor anything it calls, and the argument that fills it - including an argument for a parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -48,11 +48,11 @@ export function needs_helped_up(needs_st: mut NeedsState) -> void {
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}
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# a new trip: fed, watered, rested and warm, and never walked out
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export function needs_reset(base_st: mut BaseState, needs_st: mut NeedsState) -> void {
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export function needs_reset(needs_st: mut NeedsState) -> void {
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nd_lv(needs_st)
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nd_fill(needs_st)
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needs_st.nd_legs = 0.0
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needs_st.nd_last = 0
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needs_st.nd_collapses = 0
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q_clear(base_st, needs_facts(base_st, needs_st))
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q_clear(needs_facts(needs_st))
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}
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