feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune

ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v),
q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding
facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)).

ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no
longer uses, nor anything it calls, and the argument that fills it - including an argument for a
parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is
told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would
make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-26 04:19:56 +03:00
parent 8cf4b3fed6
commit 71735b10a2
151 changed files with 58668 additions and 54719 deletions

View file

@ -26,7 +26,7 @@ function nd_gentle(needs_st: mut NeedsState) -> void {
}
# `dt` real seconds; run it after everything this frame that could fill a need
export function needs_watch(base_st: mut BaseState, needs_st: mut NeedsState, dt: float) -> void {
export function needs_watch(needs_st: mut NeedsState, dt: float) -> void {
if NeedsWorld.held() { return }
if NeedsWorld.gentle() {
nd_gentle(needs_st)
@ -36,18 +36,18 @@ export function needs_watch(base_st: mut BaseState, needs_st: mut NeedsState, dt
if need < 0 {
if needs_st.nd_legs > 0.0 and nd_clear(needs_st) {
needs_st.nd_legs = 0.0
nd_fact(base_st, needs_st, NEEDS_RESTORED, needs_st.nd_last)
nd_fact(needs_st, NEEDS_RESTORED, needs_st.nd_last)
}
return
}
if needs_st.nd_legs == 0.0 {
needs_st.nd_legs = LAST_LEGS
needs_st.nd_last = need
nd_fact(base_st, needs_st, NEEDS_CRITICAL, need)
nd_fact(needs_st, NEEDS_CRITICAL, need)
return
}
needs_st.nd_legs = needs_st.nd_legs - dt
if needs_st.nd_legs > 0.0 { return }
needs_st.nd_legs = 0.0
nd_fact(base_st, needs_st, NEEDS_COLLAPSED, needs_st.nd_last)
nd_fact(needs_st, NEEDS_COLLAPSED, needs_st.nd_last)
}