feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune

ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v),
q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding
facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)).

ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no
longer uses, nor anything it calls, and the argument that fills it - including an argument for a
parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is
told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would
make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-26 04:19:56 +03:00
parent 8cf4b3fed6
commit 71735b10a2
151 changed files with 58668 additions and 54719 deletions

View file

@ -1,6 +1,6 @@
# room_tick.ludic - the matchmaker's side of a frame: STUN asked three times, the room registered
# or asked for, the host's look at who has asked, and a guest's switch to the relay
function net__room_tick(base_st: mut BaseState, net_st: mut NetState, dt: float) -> void {
function net__room_tick(net_st: mut NetState, dt: float) -> void {
if net_st.net__r_state == NET_R_IDLE or net_st.net__r_role == 0 { return }
net_st.net__r_t = net_st.net__r_t + dt
if net_st.net__r_state == NET_R_STUN {
@ -8,7 +8,7 @@ function net__room_tick(base_st: mut BaseState, net_st: mut NetState, dt: float)
return
}
if net_st.net__r_state == NET_R_REGISTER or net_st.net__r_state == NET_R_ASK or (net_st.net__r_state == NET_R_ROOM and net_st.net__http != 0) {
net__room_answer(base_st, net_st)
net__room_answer(net_st)
return
}
if net_st.net__r_state == NET_R_DONE {
@ -42,13 +42,13 @@ function net__room_stun_tick(net_st: mut NetState) -> void {
net_st.net__r_t = 0.0
}
function net__room_answer(base_st: mut BaseState, net_st: mut NetState) -> void {
function net__room_answer(net_st: mut NetState) -> void {
let st = Http.poll(net_st.net__http)
if st < 0 {
if net_st.net__r_t > 12.0 {
Http.free(net_st.net__http)
net_st.net__http = 0
net__room_fail(base_st, net_st, NET_WHY_MATCHMAKER_SILENT)
net__room_fail(net_st, NET_WHY_MATCHMAKER_SILENT)
}
return
}
@ -59,7 +59,7 @@ function net__room_answer(base_st: mut BaseState, net_st: mut NetState) -> void
if net_st.net__r_state == NET_R_REGISTER {
let code = net__json_str(v, "code")
if len(code) == 0 {
net__room_fail(base_st, net_st, NET_WHY_NO_ROOM_GIVEN)
net__room_fail(net_st, NET_WHY_NO_ROOM_GIVEN)
return
}
net_st.net__room = code
@ -67,16 +67,16 @@ function net__room_answer(base_st: mut BaseState, net_st: mut NetState) -> void
net_st.net__r_state = NET_R_ROOM
net_st.net__poll_t = 0.0
net__log(`room {code}`)
net__fact(base_st, net_st, NET_ROOM, -1, 0, 0, code)
net__fact(net_st, NET_ROOM, -1, 0, 0, code)
return
}
if net_st.net__r_state == NET_R_ASK {
if v == null {
net__room_fail(base_st, net_st, NET_WHY_NO_ROOM)
net__room_fail(net_st, NET_WHY_NO_ROOM)
return
}
net__take_relay(net_st, v)
net__room_connect(base_st, net_st, net__json_str(v, "host"), net__json_str(v, "local"))
net__room_connect(net_st, net__json_str(v, "host"), net__json_str(v, "local"))
return
}
# the host's look at the room