feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune
ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v), q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)). ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no longer uses, nor anything it calls, and the argument that fills it - including an argument for a parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -42,13 +42,13 @@ function sg_read(settings_st: mut SettingsState, v: Val, id: int) -> void {
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# one setting from a JSON value in the file's own form (a row in a settings screen hands these):
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# a change is a fact
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export function settings_set_value(base_st: mut BaseState, settings_st: mut SettingsState, id: int, x: Val) -> void {
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export function settings_set_value(settings_st: mut SettingsState, id: int, x: Val) -> void {
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let d = settings_st.sg_defs[id]
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if d.kind == SETTING_TEXT {
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if Value.kind(x) == 4 { settings_set_text(base_st, settings_st, id, Value.as_str(x)) }
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if Value.kind(x) == 4 { settings_set_text(settings_st, id, Value.as_str(x)) }
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} else if d.kind == SETTING_FLOAT {
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settings_set_float(base_st, settings_st, id, float(Value.as_int(x)) / 1000.0)
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settings_set_float(settings_st, id, float(Value.as_int(x)) / 1000.0)
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} else {
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settings_set_int(base_st, settings_st, id, Value.as_int(x))
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settings_set_int(settings_st, id, Value.as_int(x))
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}
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}
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