feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune
ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v), q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)). ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no longer uses, nor anything it calls, and the argument that fills it - including an argument for a parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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parent
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commit
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151 changed files with 58668 additions and 54719 deletions
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@ -1,7 +1,7 @@
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# steps.ludic - each step started: the feed asked, a package streamed into the packages folder, its
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# SHA-256 by a child (Get-FileHash, shasum) so the frame keeps drawing, a patch, the apply
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# the Update button: false (and nothing started) when Velopack did not install this copy
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export function update_start(base_st: mut BaseState, update_st: mut UpdateState) -> bool {
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export function update_start(update_st: mut UpdateState) -> bool {
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if not update_installed(update_st) {
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update_st.update__err = UPDATE_ERR_NOT_INSTALLED
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return false
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@ -11,7 +11,7 @@ export function update_start(base_st: mut BaseState, update_st: mut UpdateState)
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update_st.update__err = UPDATE_ERR_NONE
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update_st.update__h = UpdateNet.get(update__conf(update_st).feed + "/" + update__feed_file())
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if update_st.update__h < 0 {
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update__fail(base_st, update_st, UPDATE_ERR_UNREACHABLE)
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update__fail(update_st, UPDATE_ERR_UNREACHABLE)
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return true
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}
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update_st.update__state = UPDATE_FEED
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@ -25,25 +25,25 @@ function update__release(update_st: mut UpdateState) -> void {
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update_st.update__proc = -1
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}
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function update__fail(base_st: mut BaseState, update_st: mut UpdateState, err: int) -> void {
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function update__fail(update_st: mut UpdateState, err: int) -> void {
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update__release(update_st)
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update_st.update__err = err
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update_st.update__state = UPDATE_FAILED
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update__fact(base_st, update_st, UPDATE_STOPPED)
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update__fact(update_st, UPDATE_STOPPED)
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}
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# fetch file i, unless a copy of the right size is there already - then straight to its check
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function update__fetch(base_st: mut BaseState, update_st: mut UpdateState, i: int) -> void {
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function update__fetch(update_st: mut UpdateState, i: int) -> void {
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update_st.update__i = i
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let p = update__path(update_st, i)
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if Fs.exists(p) and Fs.size(p) == update_st.update__size[i] {
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update__check(base_st, update_st, i)
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update__check(update_st, i)
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return
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}
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if Fs.exists(p) { Fs.remove(p) }
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update_st.update__h = UpdateNet.download(update__conf(update_st).feed + "/" + update_st.update__files[i], p)
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if update_st.update__h < 0 {
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update__fail(base_st, update_st, UPDATE_ERR_UNREACHABLE)
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update__fail(update_st, UPDATE_ERR_UNREACHABLE)
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return
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}
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update_st.update__rate_t = -1
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@ -56,7 +56,7 @@ function update__hash_file(update_st: mut UpdateState) -> string {
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}
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# no cmd.exe: it parses its own command line and would not survive Process.spawn's quoting
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function update__check(base_st: mut BaseState, update_st: mut UpdateState, i: int) -> void {
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function update__check(update_st: mut UpdateState, i: int) -> void {
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let out = update__hash_file(update_st)
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if Fs.exists(out) { Fs.remove(out) }
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let args = new []string
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@ -72,7 +72,7 @@ function update__check(base_st: mut BaseState, update_st: mut UpdateState, i: in
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update_st.update__proc = UpdateProc.spawn("/bin/sh", args)
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}
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if update_st.update__proc < 0 {
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update__fail(base_st, update_st, UPDATE_ERR_CHECK)
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update__fail(update_st, UPDATE_ERR_CHECK)
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return
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}
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update_st.update__state = UPDATE_CHECK
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